Quake IV (GNU/Linux) [Archive] - ForumsHQ

erek[NOT BANNED]
Posts: 204
Joined: Wed May 18, 2005 5:00 am

Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by erek[NOT BANNED] »

http://zerowing.idsoftware.com/linux/quake4



this game rocks Doom 3's world. first of all the most noticable thing compared to Doom 3 is the fact that there was a lot more care taken to the quality of the game, most specifically the TEXTURES... Quake IV is VERY clean compared to Doom 3 all around. The environment to Quake IV is a lot more interesting and the sounds are better. also you can use vehicles which adds to the idea of some very interesting mods and or games based on Quake IV's engine. it's just a beautiful game that Doom 3 should have been (in 2002).



http://frozenarctic.com/erek/shot00003.png
Monoxide the great
Posts: 156
Joined: Fri Sep 02, 2005 5:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by Monoxide the great »

in my opinion quake has always been > doom... but thats just my opinion
zan
Posts: 1191
Joined: Thu Dec 13, 2001 6:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by zan »

AS long as there are lights in Quake ill be ok. Doom you pretty much played in the dark. When you did happen to stumble upon a light fixture something always ended up breaking it and back in the dark you went. I have to upgrade my video card before I can play quake 4 on the PC.
erek[NOT BANNED]
Posts: 204
Joined: Wed May 18, 2005 5:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by erek[NOT BANNED] »

i can try and and upload the iso as an attachment to the board...anyone interested? it's 2.65GBs
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by syntax53 »

']i can try and and upload the iso as an attachment to the board...anyone interested? it's 2.65GBs

No Warez for leet kiddies.
erek[NOT BANNED]
Posts: 204
Joined: Wed May 18, 2005 5:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by erek[NOT BANNED] »

what leet kiddies? i'm not into `h4x0ring' or anything like that... i certainly don't talk like those people either... it's all lame to me.
Hobo_Bill
Posts: 1089
Joined: Mon Mar 10, 2003 6:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by Hobo_Bill »

I'd love the .iso, but I'll probably go find it anyhow - been waiting forever for Q4 to come out.
iNViSiGOD
Posts: 3414
Joined: Wed Jul 10, 2002 5:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by iNViSiGOD »

preeeeeeeeeeeeeeeeeeeeety!
AdmiralAcid
Posts: 830
Joined: Tue Nov 20, 2001 6:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by AdmiralAcid »

Erek is right, Quake audio is the best! I run my computer though a pretty hefty home sterio, and the audio is pretty spooky at times!



I see Erek's game is running at 12fps - that does not sound like fun.





and, by default, php.ini is set to 2mb file uploads.
erek[NOT BANNED]
Posts: 204
Joined: Wed May 18, 2005 5:00 am

Re: Quake IV (GNU/Linux) [Archive] - ForumsHQ

Post by erek[NOT BANNED] »

well that 12 fps thing is due to many things... wine takes away from gaming performance and also i had hit swap fairly good by uncompressing the nearly 3GB file multiple times and then trying to send it over AIM (aim does something weird like reading it or encrypting it or something and it took like 5-8minutes til aim stopped being busy)... so my operating system's resources and cache stuff was probably pretty hammered and etc... usually i get around 60FPS in the game... i don't know howto benchmark Quake IV atm.. so... here's an older revisoin of the engine Doom 3 1.3... 1024x768 @ High Quality

http://frozenarctic.com/erek/laptop-doom3.jpg
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