do map 1 and start your first room as room 10000, then go from there. That'll fix your problem.
Hell, you could even use map 14..theres all of 36 rooms i think on map 14, just start at room 1000 on map 14 if you want.
new magery [Archive] - ForumsHQ
Re: new magery [Archive] - ForumsHQ
bad idea..the reason you start high is so when you upgrade your edits arent messed with...if metro adds any rooms to map 1, your edits are over-written if you upgrade
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Reckless
Re: new magery [Archive] - ForumsHQ
this is where exporting to a text file comes in handy. You can look at room #'s and find a good range to start with. I personally like starting at 8000 or 9000, depending on the map #.
Re: new magery [Archive] - ForumsHQ
Metro is gonna start their next module at room 8000, and bounce a room here and there to 9000, 10000, yadda yadda. haha. That'd be shitty.
Re: new magery [Archive] - ForumsHQ
Originally posted by WiKKiD
well i did what u sed with the access thing and because of the links between the rooms it didnt work, coz i changed the numbers of the rooms and changed the map number to 1 but then the rooms all tried to connect to rooms in silvermere... :(
so i'm just redoing the area...
well yes, of course, but you could also use access to make those changes as well. you could use queries to filter data, etc. i just think it's easier to make mass changes a few numbers then it is to re-enter tons of data.
well i did what u sed with the access thing and because of the links between the rooms it didnt work, coz i changed the numbers of the rooms and changed the map number to 1 but then the rooms all tried to connect to rooms in silvermere... :(
so i'm just redoing the area...
well yes, of course, but you could also use access to make those changes as well. you could use queries to filter data, etc. i just think it's easier to make mass changes a few numbers then it is to re-enter tons of data.
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WiKKiD
Re: new magery [Archive] - ForumsHQ
well yes, but some of us cant be bothered with remembering how to use access properly :P