Dual Wielding... [Archive] - ForumsHQ

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Sven
Posts: 313
Joined: Fri Nov 15, 2002 6:00 am

Dual Wielding... [Archive] - ForumsHQ

Post by Sven »

Alright, another poll here...



Who would want dual wielding in mud?



I think it could be interesting, but it would have to be balanced. Perhaps, you would need 150% the normal str required to adequately dual-wield a wep, and then you only get 3 swings max?



Any ideas?



If this has been heavy debated before, a link to the debate would be nice.



Comment away.
Monoxide the great
Posts: 156
Joined: Fri Sep 02, 2005 5:00 am

Re: Dual Wielding... [Archive] - ForumsHQ

Post by Monoxide the great »

i dont think the 3 swings max should be in place but def double strength..... the reason behind no 3 swings max is because what if your wielding two extremely fast weapons i.e. two daggers.. you could still be fast as hell with something so small
Sven
Posts: 313
Joined: Fri Nov 15, 2002 6:00 am

Re: Dual Wielding... [Archive] - ForumsHQ

Post by Sven »

ya, just worried more about balance and having a 10 swing round spamming the screen than realism.
Monoxide the great
Posts: 156
Joined: Fri Sep 02, 2005 5:00 am

Re: Dual Wielding... [Archive] - ForumsHQ

Post by Monoxide the great »

its not really a ten swing round thing i would just think that wielding two weapons would give extra damage.. but you could still keep the 5 swing cap ya no?
hybrid
Posts: 33
Joined: Tue Feb 22, 2005 6:00 am

Re: Dual Wielding... [Archive] - ForumsHQ

Post by hybrid »

duel-weapon wielding is a good idea..but(there is allways a BUT somewhere.:-) ) only the battle chatacters can do so.. i wouldit liek to see a druid with 2 golden sickles and casting earthquakes.:-)

so when it comes to fighters classes,the paladin certainly doesn't need additonal upgrades...w/h can use it..warriors well...i will not change much about then..lol..and ninja's..well it will certianly add the finishing edge for their uber ninja's..rangers as well

my point is this idea will pimp the combat 2+ classes and wil add additonal gap between the magic wielders and melee wielders...offcourse a evil gypsy with 2 laen longswords will be quite a formadible foe you all must agree...but a evil paladin with 2 laen longswords will win that fight...so if you really want to add this option you must do it exteamely hard to achieve...like in addition to the hard 65+ trainers.
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