LJN and Mod9 [Archive] - ForumsHQ
LJN and Mod9 [Archive] - ForumsHQ
While LJN may not be able to edit those new mod9 databases, it can still be useful. Want a mod9 realm where monsters dont enter the room when you look a direction? or the store items regen properly? or high druid/dao lord regen? the apparatis quest works more than once? alder chest regens normally? LJN can easily give you all this. LJN/Advanced Features/Create Update DB will compile your edited databases into a wccupda2.dat file, which fixes many issues with edited boards. I was curious and tested it out with v1.11i and it worked perfectly. Loaded the update db without a hitch.
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nubious
Re: LJN and Mod9 [Archive] - ForumsHQ
So basically it compiles everything I have in the directory to one update - so I basically want to make sure all my files are fresh before I create, correct?
Re: LJN and Mod9 [Archive] - ForumsHQ
Basically...
No more need for cracking your dll to exclude the update file check because it remakes the file from all your edited ones!
No more need for cracking your dll to exclude the update file check because it remakes the file from all your edited ones!
Re: LJN and Mod9 [Archive] - ForumsHQ
Holy shit! Now thats a sweeeeeet feature, i still credit MrBlack for LJN, even if it was that dork lances editor.
Re: LJN and Mod9 [Archive] - ForumsHQ
Has anyone else tried making that update file? *I made a monster dat file with the exp 2x (mod9 - 1.11i). *when i made the update file it still got overwritten, and worldgroup hung completey (couldn't even stop the service, had to reboot). *do i need to delete/copy over the .VIR files as well?
thanks,
matt
thanks,
matt
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nubious
Re: LJN and Mod9 [Archive] - ForumsHQ
Thats the least of your worries - I made a backup file and it fucked with all my attack messages, and proceeded to change all items listed in ALL shops to copper: ex: if a fine broadsword was 100 platinum, it is now 100 copper.
100 runic for the white gold house? Bah - we'll let it go for one gold....
*sigh*
I might have to reinstall....
100 runic for the white gold house? Bah - we'll let it go for one gold....
*sigh*
I might have to reinstall....
Re: LJN and Mod9 [Archive] - ForumsHQ
Quote (nubious @ April 24 2002,02:11)Thats the least of your worries - I made a backup file and it fucked with all my attack messages, and proceeded to change all items listed in ALL shops to copper: ex: if a fine broadsword was 100 platinum, it is now 100 copper.
100 runic for the white gold house? Bah - we'll let it go for one gold....
*sigh*
I might have to reinstall....[/quote]
just to confirm -- this does in fact happen. *I did this tonight and i got the same results. *the DB did get created (had to have a empty file there first), and the edits did stay after the update finished ... but I also had the attack messages and copper in shops (i luckily made a backup before I did it though ).
so you CANNOT us LJN to make an update file for mod9
-matt
p.s. the order i did it in: delete update file, make edits, create update file, run offline db recovery, launch board
100 runic for the white gold house? Bah - we'll let it go for one gold....
*sigh*
I might have to reinstall....[/quote]
just to confirm -- this does in fact happen. *I did this tonight and i got the same results. *the DB did get created (had to have a empty file there first), and the edits did stay after the update finished ... but I also had the attack messages and copper in shops (i luckily made a backup before I did it though ).
so you CANNOT us LJN to make an update file for mod9
-matt
p.s. the order i did it in: delete update file, make edits, create update file, run offline db recovery, launch board
Re: LJN and Mod9 [Archive] - ForumsHQ
I have made a few attempts at this is their a solution. Running Mod 9, want to edit pre mod 9 stuff with ljn or nightmare and make them stick? I have tried maken an update file it just puts everything on lock down.
-pyotr
-pyotr