DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Necrosaro420
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Joined: Mon Jan 22, 2001 6:00 am

DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Necrosaro420 »

Anyone know where I can get the DMA program for wg3.20 so that I can run a 2nd mud? Also need a crack. Thanks
Aragon
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Joined: Fri Jan 19, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Aragon »

What's a "DMA" program?
Necrosaro420
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Joined: Mon Jan 22, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Necrosaro420 »

Its a program that lets you run a 2nd worldgroup, and also lets you connect to the 2nd worldgroups majormud w/o logging onto a different bbs
Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Raybdbomb »

hrmm... never heard of DMA or whatever... but talk to MrBlack... sofacy has something pretty similar
MrBlack
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Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by MrBlack »

micah was bored one day and created a nice little proggy that should let you run multiple muds on a bbs, its still a little buggy, and hes working those out now, but we have the release date set to coincide with the mod9 release, so keep a look out
Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Raybdbomb »

yeah man... that program is cake. BASICALLY all it does (and he gave it to me, this is the only way I know heheh) is it copies and pastes a new set of files WCC*.*.... :P*

Ray
manic
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Joined: Sat Mar 17, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by manic »

k, well maybe this is ignorance in running wg.. could you not just have your regular mud in the worldgroup server dir, then have like a mud subdir with your other one it it? would that not work? if not then could you have 2 identical worldgroup directories, with 2 different muds in each, but both muds accessed through the same wg?
MrBlack
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Joined: Mon Jan 22, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by MrBlack »

WG is fukt like that, it doesnt use the sub dires for anything but backups, all the files have to be in the main folder of your bbs, which blows, cuz theres no order, its all jumbled mess, the only way it stays somewhat clean is that all the files are similarly named (wcc*.* etc).

Would be nice if it used the subdirs, but then anyone coulda ran multiples of any game that way ;)

But, ray, you missed something in the setup from the proggy micah made, it also edits a couple of the files so that it will allow for the copy/rename of the files, is kinda simple lookin at it, and dont know why anyone hadn't thought of it before, but i guess too many ppl are too busy with just one mud per bbs ;)
Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Raybdbomb »

nod
Necrosaro420
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Joined: Mon Jan 22, 2001 6:00 am

Re: DMA Prog for 2nd Mud? [Archive] - ForumsHQ

Post by Necrosaro420 »

So when is mod 9 suspose to be out? Im just getting back into mud after a few years off, and a few years of everquest hehe. Is that what this new beta patch is out for? 1.11bd or whatever it is? And do you all have a website up so that I could check out the development of this? Thanks Alot bro
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