Class EXP Adjustments

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syntax53
Posts: 2549
Joined: Wed Apr 03, 2002 6:00 am

Class EXP Adjustments

Post by syntax53 »

the changes we are looking at are ...



RogueAdepts -- RAISING the table to 105% from 95%

justification: puts them the same as a bard. they have all the same stats as bard, but with +10 crits, +10 dodge, and punching (and kai instead of bard).



MageKnights -- LOWERING to 100% from 110%

justification: priest-1 is much more valuable to a combat class then mage-1 (comparing paladins to mageknights).



Skalds -- RAISING the table to 110% from 95%

justification: puts them a little above bard. they're bards with better armour, weapons, and hps ... but without thievery, tracking, and picks. the former greatly outweights the latter, IMO.



Oracles -- RAISING the table to 120% from 115%

justification: the only stat difference between monks and oracles from mystics is mysitcs have +5 dodge. the other differences are the magery type. mage-2 probably isn't as good as priest-2 and kai for a punching class, but 10% less then the other two may be too much.



please vote for all the options that you AGREE with.





here is a table to compare the current stats:

http://www.mudinfo.net/images/class_compare.jpg
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