New Race [Archive] - ForumsHQ

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Joabe TheKid

New Race [Archive] - ForumsHQ

Post by Joabe TheKid »

I have been trying to create a race of fire people. I would like one of their abilities to cause +1-4 fire damage no matter what weapon they are useing. i am useing nitemare. i have already tried (placeing castspell 100% and cast spell #whatever it is for hell flail) into the race abilities.. but no luck. any ideas on how to accomplish this?

also i made a troll race. one of its abilities is HP regen. for that i used (HPregen 100) under his abilities. i have yet to test it though... hope it works.

feel free to mention any cool race or class ideas. eventually i will do necromancer/ animal master/ vampire and others, but they will take a lot of work i think.

Joabe
sennis

Re: New Race [Archive] - ForumsHQ

Post by sennis »

How much do you want the trolls to regen? At 100 it should add at least 2 extra hp per tick. I have a half-troll race setup at 35 on the regen and that adds 1 extra hp per tick.

Not sure on the fire people. I haven't touched this stuff in months (was hoping for mod 9 to come out, which it is, and to see if mudvayne is any good, whenever that comes out). If you grabbed the numbers off of an item and put it into a race, I would think that'd work, but maybe not. That's a tough one for my novice abilities.
Joabe TheKid

Re: New Race [Archive] - ForumsHQ

Post by Joabe TheKid »

thanks for the reply. i have yet heard from someone who could do the fire one. sooner or later someone will figure it out. they just have to have the time be bored enough to do it. hopefully that will be sometime this year.



joabe
sennis

Re: New Race [Archive] - ForumsHQ

Post by sennis »

I'm sure if it can be done someone will figure it out. I'm just hesitant to get back to editing now that mod 9 is finally out. I'm waiting to see if the new editor shows up or not, and if the new changes/additions to code are worth starting over for.
MrBlack
Posts: 886
Joined: Mon Jan 22, 2001 6:00 am

Re: New Race [Archive] - ForumsHQ

Post by MrBlack »

Ok, as far as I can remember, you can't use the castspell flag on a race, or class..its been a while, so my memory is foggy (well, speed doesn't help either )

nice idea tho

Anyway, trolls are a kewl race...don't do vampires as a race, or a class...make it a form of quest. You get vampiric abilities by being bitten by a vampire npc somewhere in the realm. i'm just rippin that idea from someone, i think sent or maybe cov, don't remember...
Black WhackerCracker

Re: New Race [Archive] - ForumsHQ

Post by Black WhackerCracker »

Okay, as far as your Troll Race goes, you can make it get extra hps a click with the HPREGEN flag, it works like RHEL and the quest rings. Im trying a different route for mine though.





With the class castspell it won't work I'm sorry to say. It won't cast it even when you hit. I tried it with mystics to give them elemental hits after you hit but the combat is hardcoded in the dll. I suppose you could edit every item to execute a textblock that checks race and if it is the right race casts a hitspell?
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: New Race [Archive] - ForumsHQ

Post by Speed »

Four. Years. Old.
Pike
Posts: 659
Joined: Wed Jan 16, 2002 6:00 am

Re: New Race [Archive] - ForumsHQ

Post by Pike »

:sucks:
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