Im looking to make some sort of portal that will take characters to a new city that is a pain in the ass to get to.. the portal isnt a problem really but what I want to know is how to make the portal accessible with only having completed some sort of quest? what would be involved with the portal?
Thanks
Portal in silvermere to new town.. only via quest completed.. [Archive] - ForumsHQ
Re: Portal in silvermere to new town.. only via quest completed.. [Archive] - ForumsHQ
Im looking to make some sort of portal that will take characters to a new city that is a pain in the ass to get to.. the portal isnt a problem really but what I want to know is how to make the portal accessible with only having completed some sort of quest? what would be involved with the portal?
Thanks
no much at all. you would just assign a textblock to a room like "go portal" and it would do an ability check. if the check passes then the textblock would teleport them. only problem is that people have been having issues with getting new abilities to hold.
Thanks
no much at all. you would just assign a textblock to a room like "go portal" and it would do an ability check. if the check passes then the textblock would teleport them. only problem is that people have been having issues with getting new abilities to hold.
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cynsyn
Re: Portal in silvermere to new town.. only via quest completed.. [Archive] - ForumsHQ
give them an item and have the textblock checkitem , my exp abilitie numbers have stayed. but the whater status ablities aren't staying. so i'd just have the quest do giveitem , portal checkitem lot simpler , just make the item loyal 1 enc , non stats