So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

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sennis

So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by sennis »

Ok, so some months ago, I was happily hacking away and had added rooms, changed all of the races and classes, added items, etc., stopped, and then started again after finding LJN. And then I saw the empty databases and thought that'd be nice to start from scratch.

So, I copied over what I could and remade what I had to on the blank files, and now I get three nifty errors when I try to start the server. It works just fine if I use the "normal" hacked version, but not my blank hacked version. I have an idea what the game/WG is complaining about, but I'm not sure how to correct the matter.

Here's the errors then that pop up on the audit trail (this is WG 3.2NT and mmud 1.1g WGNT for those interested):

INVALID ROOM - Invalid reincarnation room

INVALID ROOM - Invalid evil reincarnation room

INVALID ROOM - Invalid jail room

Now, I do have "death rooms" that do work, so I started poking around in mmud's maps and created my own imitation hospital, but I must have done it wrong. I created a shop as a hospital and set a room to that shop in the hopes it would solve one of those problems, but nope. And in perusing the files, I didn't notice a code for the jail (other than the healing spell it casts).

I think that pretty much covers it. The only rooms in the map are those that I have created. There aren't any rooms calling spells/items/etc that don't exist, so I think I covered those angles.

Now, I'd certainly appareciate some suggestions on how to resolve this. I know I could go back to the old files with all of mmud still in them, but I was really hoping to get rid of all of that stuff and do it all from scratch.

Help? Please?
Jackal

Re: So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by Jackal »

I'm no expert on editing at all but I do belive I have may have a solution to your problem.

From the errors it looks like your missing a room like the halls of the dead. Were anyone in mods 1-6 go when they die. Hence the reincarnation room.

Second looks like your missing a jail room. Not sure if it's the jail cells or the sysop jail room your missing but it's gotta be one of them.

Third looks like your missing the room like the earthen tomb under the shadowy healer in the slums. Where all the evil people go when they die in mods 1-6.

Try that and see if it fixes those errors.

But like i said i'm not an expert at editing so this might not fix the problems at all

-Jackal

P.S. halls of the dead is room 2189 map 1, earthen tomb is room 142 map 1 and the sysop jail room is 44 map 1. Save you some time searching old map files

Hope that helps. And if it does lemme know if you plan on setting up a board starting from scratch I'd like to check it out
sennis

Re: So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by sennis »

Right, I figured I needed those rooms, but the jail one was the primary one I was having problems finding. I'll take those rooms apart, look at them in Nightmare and LJN, and see if I can figure out how to recreate them and see if I can get this thing running barebones. Thanks for the headups on the numbers and such.

Until then, if anyone has any further suggestions or knows of some settings I may need, I'd appreciate a shove in the right direction.

And um, considering I'm the only one working on this, it may take a while, but if I get something playable that's good for more than an hour or two, I'll let ya know. I do have a couple of small areas in already, stuff from when I originally started doing this. About a grand total of 100 rooms so far, with another 100 to put in, and the rest, well, to be mapped out still. And only a handful of monsters and items, but the classes and races are all done (sans tweaking). That's worth something, right?

On a side note, anyone want to suggest something that works well for creating maps? I've been using Excel, and it works, but I'd like something better. I've tried Campaign Creator, but couldn't stand it. It's just difficult finding something that works well since I like creating my maps with room numbers for each room instead of something like * or & or something. Oh well. Back to my bludgeoning.
sennis

Re: So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by sennis »

Quick update: I created rooms 142 and 2189 (those exact numbers) and that did the trick for those two. Room 44, however, isn't the jail, as I created a room with that number as well.

I'm going to have knock the rust off a hex editor and see if I can figure out if there's a way to change those numbers. And then I need to figure out what the jail room is. Almost there...although it does a recovery every time I start the server, which is annoying.
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by dxpac666 »

pencil and paper man... nothing beats it for making maps. graph paper is the best, that's what I use anyway. I tried using the computer to make maps but its just too much of a pain in the ass... your best bet is just to draw the stuff by hand. I'm assuming I read your message right, anyway.
sennis

Re: So, I'm trying to get a blank world to work... [Archive] - ForumsHQ

Post by sennis »

I've considered graph paper, but I would prefer to have it all on computer. Much easier to move files around than stacks of paper. Going to tinker some more with Excel I think and see if I can get anything out of it.

Anyhow, I still need to know what room is considered the "jail room" for getting this stupid thing to work. I tried creating the "jail cell" item (1377 or something like that, I forget) and put that in rooms 541, 542, and 543, but it still complains. Apparently none of those are considered to be the jail rooms, and I know 44 isn't either.

Anyone care to share which room it is? Please?
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