invasions

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syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

invasions

Post by syntax53 »

just came accross this while working on some stuff -- the orc invasions and things they've made are all done through textblocks:





textblock 4657:



--

orc invasion:roomitem 1976:clearitem 1976:random 4659:random 4659:random 4659:teleport 164 1:random 4660:random 4660:random 4660:teleport 164 1:random 4661:random 4661:random 4661:teleport 164 1:random 4662:random 4662:random 4662:message 3408:teleport 164 1



red invasion:roomitem 1977:clearitem 1977:random 4669:random 4669:random 4669:teleport 164 1:random 4670:random 4670:random 4670:teleport 164 1:random 4671:random 4671:random 4671:teleport 164 1:random 4672:random 4672:random 4672:message 3410:teleport 164 1



cult invasion:roomitem 1978:clearitem 1978:random 4663:random 4663:random 4663:teleport 164 1:random 4664:random 4664:random 4664:teleport 164 1:random 4665:random 4665:random 4665:teleport 164 1:random 4666:random 4666:random 4666:message 3409:teleport 164 1



green invasion:roomitem 1985:clearitem 1985:random 4369:random 4369:random 4369:teleport 164 1:random 4370:random 4370:random 4370:teleport 164 1:random 4371:random 4371:random 4371:teleport 164 1:random 4372:random 4372:random 4372:message 3411:teleport 164 1

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... if you check out the rest of the textblocks it executes in the randoms, it works by teleporting you all over the realm summoning monsters ... kinda weak IMO.



-syn
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: invasions

Post by dxpac666 »

which makes it so you can add new monsters to invasions and also add more rooms to where they invade. I thought about it a long time ago, but never got around to it. Wanted to use the lag monster from the dats and have an invasion of those whenever lag got bad.
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