more than 5 swings a round?

Panterra X
Posts: 845
Joined: Thu May 30, 2002 5:00 am

more than 5 swings a round?

Post by Panterra X »

check out what u can do with clever spells and messages...





Name: Aydrian TheNightHawk Lives/CP: 9/0

Race: Vampire Exp: XXXXXXXXX Perception: 93

Class: Cavalier Level: 60 Stealth: 141

Hits: 663/663 Armour Class: XX/XX Thievery: 0

Mana: 246/246 Spellcasting: 186 Traps: 0

Picklocks: 0

Strength: 100 Agility: 100 Tracking: 0

Intellect: 100 Health: 100 Martial Arts: 54

Willpower: 80 Charm: 85 MagicRes: 95

You are protected by an elemental shield.

[HP=663/663,MA=246/246,Need=1565552100]:i

You are carrying 45 mithril pieces, 4 platinum pieces, 72 gold crowns, 5

silver nobles, elemental platemail (Torso), Twinkle and Icingdeath

You have no keys.

Wealth: 45047250 copper farthings

Encumbrance: 1441/4800 - Light

[HP=663/663,MA=246/246,Need=1565552100]:eq tw

You are now holding Twinkle and Icingdeath.

You are extremely quick and deadly with this weapon.

[HP=663/663,MA=246/246,Need=1565552100]:a pr

*Combat Engaged*

You slice practice dummy for 30 damage!

You dice practice dummy for 86 damage!

You slice practice dummy for 43 damage!

You dice practice dummy for 193 damage!

You slice practice dummy for 41 damage!

You dice practice dummy for 125 damage!

You critically slice practice dummy for 121 damage!

You dice practice dummy for 152 damage!

You slice practice dummy for 31 damage!

You dice practice dummy for 156 damage!

[HP=663/663,MA=246/246,Need=1565552100]:bre

*Combat Off*





note i got 10 swings in 1 round... 5 is normally max...



i could also add another spell to the weapon to give it extra hits... which im going to do since icingdeath does ice hits...
Kryax
Posts: 217
Joined: Thu Oct 31, 2002 6:00 am

Re: more than 5 swings a round?

Post by Kryax »

Yeah because Mystikal dawn is the SHIT!





:hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump: :hump:
Panterra X
Posts: 845
Joined: Thu May 30, 2002 5:00 am

Re: more than 5 swings a round?

Post by Panterra X »

from the other perspective



Arena Practice Room

Also here: Aydrian, practice dummy.

Obvious exits: north, up

Aydrian wields Twinkle and Icingdeath!

Aydrian moves to attack practice dummy.

Aydrian slices practice dummy for 30 damage!

Aydrian dices practice dummy for 86 damage!

Aydrian slices practice dummy for 43 damage!

Aydrian dices practice dummy for 193 damage!

Aydrian slices practice dummy for 41 damage!

Aydrian dices practice dummy for 125 damage!

Aydrian critically slices practice dummy for 121 damage!

Aydrian dices practice dummy for 152 damage!

Aydrian slices practice dummy for 31 damage!

Aydrian dices practice dummy for 156 damage!

Aydrian breaks off combat.

[HP=30]:
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: more than 5 swings a round?

Post by Speed »

Yeah, you can make it look like you are hitting with two weapons, or hitting really fast. I've seen this before, just can't remember where. The real question is, can you make it hit only one time with a low agility?
Raybdbomb
Posts: 5884
Joined: Wed Mar 21, 2001 6:00 am

Re: more than 5 swings a round?

Post by Raybdbomb »

it's casing "dice" as the spell of the weapon everytime it hits, and dice does massive damage it seems. NOW, can you critically dice? if so, lets see it
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: more than 5 swings a round?

Post by Speed »

And, seeing as you can't critically dice, what if you put the added spell on a level 10 weapon? Say the spell goes for 5-14dmg, 100% of the time. What would happen when a halfogre with 150 str is wielding it, at lvl 50? Would he still get 5-14 damage, or would his strength bonuses go into affect, making it a more worthwhile weapon? (Hypothetical, not realistic).



I mean, it's cool to add more than five swings, but there are many many drawbacks. I don't think it would be realistic to have a ten-swing weapon on a lvl 50 char, without massive thought going into balancing the damage.
Reckless

Re: more than 5 swings a round?

Post by Reckless »

it's not 10 swings though technically. It's 5 swings w/ 100% extra dmg that is horrendously high. (my opinion)
MrBlack
Posts: 886
Joined: Mon Jan 22, 2001 6:00 am

Re: more than 5 swings a round?

Post by MrBlack »

The extra damage doesn't go above the max set. So that 5-14 extra damage on the lvl 10 weapon will always be 5-14 even on a 150 str hogre...Now, what you can do is change the message so it sounds believable..

Can't think of the wording offhand, but if you slice at something, your getting the full carry through of the swing, the dice would be the coming back motion which doesn't get enough swing or force behind it, which would make sense with the lower damage.
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: more than 5 swings a round?

Post by Speed »

The extra damage doesn't go above the max set. So that 5-14 extra damage on the lvl 10 weapon will always be 5-14 even on a 150 str hogre...



Nod, that's what I was pointing out. I was seeing if there was a possible way to make this happen, making the swings more realistic.
zan
Posts: 1191
Joined: Thu Dec 13, 2001 6:00 am

Re: more than 5 swings a round?

Post by zan »

Thats pretty damn cool
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