Paths

Reckless

Paths

Post by Reckless »

Anyone have a path to the great green dragon? Somehow they omitted doing that path in the new versions of mega.
Platinum
Posts: 0
Joined: Wed Oct 24, 2001 5:00 am

Re: Paths

Post by Platinum »

Somehow the new version of mega is a piece of shit still, and I've been slowly fixing mine.. ;)
Reckless

Re: Paths

Post by Reckless »

I went ahead and made a path...hehe
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Paths

Post by Raybdbomb »

attach the path reck, i need a path to it
Reckless

Re: Paths

Post by Reckless »

Ya know what would be kewl...if syn could figure a way to make paths for mega through NMR
Speed
Posts: 0
Joined: Sun Jan 13, 2002 6:00 am

Re: Paths

Post by Speed »

That'd be bad ass. Click one place, click another place, and have it create the quickest path through. It could be basic, so that it doesn't read descriptions, it just outputs to a text file

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stuff like that, cause megamud can import it. That'd be sweet. And you could like highlight rooms and create a loop for it too. Word.
Reckless

Re: Paths

Post by Reckless »

why not just have it convert into a .mp file? :P
Speed
Posts: 0
Joined: Sun Jan 13, 2002 6:00 am

Re: Paths

Post by Speed »

I mean, it's entirely possible (I think), but it would be a lot more work than just exporting the directions to a text file. Gotta get the title of each room, exits, based on that make a string that megamud will read in the .mp file, shit like that. I dunno if Syntax has the capabilities to make a .mp file that megamud will read. Open up a .mp file and you'll see what I mean. It reads strings and stuff, not sure what they mean tho. It'd be so much easier on Syntax's part to just export to a text file, and let the user import it to megamud. You run the imported text file once, and megamud imports it into itself.
Reckless

Re: Paths

Post by Reckless »

I've yet to find a way to import paths from .txt files.
Speed
Posts: 0
Joined: Sun Jan 13, 2002 6:00 am

Re: Paths

Post by Speed »

I'll tell you once I get home. It's easy.
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