WG3.20 and Windows XP

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Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

WG3.20 and Windows XP

Post by Hobo_Bill »

Anyone have any problems running WG3.20 on Windows XP Professional? I can run it, get into majormud, but any sys goto besides support and silvermere causes the board to crash, giving me some kind of "Access Violation". WTF?!? Never had this problem before when I was running it on Win98.
elpresidente
Posts: 0
Joined: Thu Jul 04, 2002 5:00 am

Re: WG3.20 and Windows XP

Post by elpresidente »

have you installed mud again? maybe your modules are a bit screwy? i dunno just a thought
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: WG3.20 and Windows XP

Post by Raybdbomb »

you have to add the modules retardo...



it has NOTHING to do with winxp, nothing to do with win98, nothing to do with wg 3.20, nothing even to do with the majormud version.



go into majormud, but instead of [E] . Enter the Realm, go into [SYSOP] . For Sysop Menu. From there, select A - Addon module activation codes, and add your modules by the codes you were given
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: WG3.20 and Windows XP

Post by syntax53 »

moved to how do i forum



*edit* ... actually, wg/majormud general support would be better.
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: WG3.20 and Windows XP

Post by Hobo_Bill »

Yeah sorry about the placement, wasn't sure where to post at. And yes, I am ritardo.. I forgot to enter mod codes ...



Ray, or Elpresidente, or anyone else who has an editted board up - need some help, hints , tips.. can u hit me up on msn messenger s_warner888@hotmail.com - nick Dmon

or AIM dmon8888 or just PM me here, I guess.. Thank ya
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