MajorMud Modules (WarHawk Style)

War Hawk
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Joined: Thu Mar 07, 2002 6:00 am

MajorMud Modules (WarHawk Style)

Post by War Hawk »

I am currently working on making my Portal System an addon for majormud!



Don't like giving out sys goto's? This will be the next best thing!! Completed along with level restrictions to towns so people aren't rushing to the Lost City at level 10 buying up the whole town!



If anyone can think of any places that they would like to see in the portal area before its released, let me know!



So far it contains portals to:



Newhaven

Silvermere (Good - Healer)

Silvermere (Evil - Slums)

Rhudar

khazarad

Lost City

Arlysia



Misc Stuff:

Center of portal Area contains a level 65-300 Trainer

Complete Map (type MAP and it shows a map w/ legend)

Room Descriptions



More to come if you request it!





I will enclose a detailed help file on what needs to be done to make this work and what existing rooms need to be edited along with there values..





Stay tuned!
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by Hobo_Bill »

Sounds exciting, Warhawk, I can't wait to try it out!
Helmut
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Joined: Mon Dec 24, 2001 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by Helmut »

Originally posted by War Hawk

Don't like giving out sys goto's? This will be the next best thing!!



next best thing? it sounds a lot better IMO:cheesy:
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by syntax53 »

I'm assuming you meant to list khazarad in that list?
War Hawk
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Joined: Thu Mar 07, 2002 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by War Hawk »

Thanks syntax :) I fixed it
Reckless

Re: MajorMud Modules (WarHawk Style)

Post by Reckless »

Dreary Village since the paths to it are all screwed up :D
Speed
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Joined: Sun Jan 13, 2002 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by Speed »

cough vortex cough
Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by Raybdbomb »

sounds tight...



make it freeware and i'll use it
War Hawk
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Joined: Thu Mar 07, 2002 6:00 am

Re: MajorMud Modules (WarHawk Style)

Post by War Hawk »

yeah I'm going to charge like 2 goat heads, a pig foot and one shitty coder for this.... cuz I mean... doesn't metro do that? Just want to be fair and all :D





yeah it'll be free.... but shit... I need my god damn laptop back.... Airborne Express WON'T release it to me!!! this has gotten really really dumb.... week and a half of airborne fuckups not paying any attention.
Blunt
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Joined: Sat Aug 03, 2002 5:00 am

Re: MajorMud Modules (WarHawk Style)

Post by Blunt »

i'll take a copy ;) or beta test if needed
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