Things that would make mud an interesting place...

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Cougar

Things that would make mud an interesting place...

Post by Cougar »

Please add to the list if you feel I've left something out.



I've been stumped when i come onto some of these legit boards where some big cheeze who thinks he's king of the world and hoards everything in his big white ganghouse and leaves no tablescraps for any noobz. So when I decided to make s**t my way I developed an R&D team of every mudder I knew that was worth talking to. Asked them what should be added that would make you smile. I came up with the following answers that were worth posting...



Public Storage House.

For those people that are just not cool enough to be in gangs to store their stuff or for gangs that were not quick enough to get a ganghouse. Now you can have your own personal guarded and vaulted stash. Mind you they are not air conditioned, so if you hide anything that will smell after a while, they will ask you to leave. But a three-tier public storage facility that draws from your bank acct daily just like a ganghouse. The cheep ones are pickable, the middle-class ones have guards on the floor so a second floor emblem is required. The expensive ones are 2 room vaults that are unpickable with no guards except to get up.



More races.

Ever tired of picking the same s**t? Want something new? Like how bout a vampire race. Every board I've gone to that has vampire set up as a class. Vampire is a race: a race of undead creatures that are resistant to poison and cold, fear light and carry fangz. Vampire is just an example. I also came up with Liontaur, Minotaur, Robot, Hellspawn For classes I came up with samurai, widowmaker, pervert (and the keen thing is the pervert has a room blind spell called flash, where he/she literallly undress and blind the room for 4-7 rounds:eek1: ).



Metro needs to improve on their creativity department becuz they can have alot of fun with creating a buncha different races, adding more ganghouses or places to make good $$$.:rant:
Cougar

Re: Things that would make mud an interesting place...

Post by Cougar »

And one more thing I forgot. You can pretty much do anything in mud, why the hell can't you have sex to improve your health like in GTA? Hell, you can have sex in TLORD, why not MUD?:hump:
Gray Mouser

Re: Things that would make mud an interesting place...

Post by Gray Mouser »

so then if you were to have sex, then there should be a % to catch a diesease, once you have that disease you would be flagged and each time you had sex the chance of it spreading would increase too?....grin
Platinum
Posts: 3387
Joined: Wed Oct 24, 2001 5:00 am

Re: Things that would make mud an interesting place...

Post by Platinum »

Damn..I see where MrBlack is comming from..that public storage thing I thought up a long time ago..ask Reckless..though I don't care that it's suggested, I think it would be funner.
Cougar

Re: Things that would make mud an interesting place...

Post by Cougar »

Originally posted by Gray Mouser

so then if you were to have sex, then there should be a % to catch a diesease, once you have that disease you would be flagged and each time you had sex the chance of it spreading would increase too?....grin



Now that you mention it that is actually a cool idea. But then again this is medieval times, stds really weren't around yet. Heh b funny if the sheriff got syphallis and started going crazy, f**ckin shit up all over like lord of the hunt.
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