editting boss exp

Xeeg

editting boss exp

Post by Xeeg »

hey is there any way of singling out the monsters with regen times not equal to 0?

so that you can multiply them all by 2x or something?
Platinum
Posts: 0
Joined: Wed Oct 24, 2001 5:00 am

Re: editting boss exp

Post by Platinum »

Not to my knowledge, would be a cool aspect for ya boy Syntax to look into though=P
Reckless

Re: editting boss exp

Post by Reckless »

is that on top of whatever modifiers you put on all monsters?
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: editting boss exp

Post by syntax53 »

if you multiply them all by two ... 0 * 2 = 0 ... so the ones that are 0 would be uneffected. or 0 / 2 still euqals 0.



i'm assuming you're using the universal modifier.



-syn
Reckless

Re: editting boss exp

Post by Reckless »

isn't any number divided by 0 undefined? ;) hehe
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: editting boss exp

Post by syntax53 »

yes, devided by 0 ... 0 / 2 is "zero divided by 2"
Reckless

Re: editting boss exp

Post by Reckless »

he's asking for a lot regardless.
Xeeg

Re: editting boss exp

Post by Xeeg »

ahh your talking about multiplying regen times...

im talking about using regen times to determine 2x(exp)
Xeeg

Re: editting boss exp

Post by Xeeg »

could you do a

if x>0

exp*2

?
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: editting boss exp

Post by syntax53 »

hmm, i'll looking into working that into the universal modifier
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