Moving all the cap of the stats to 200
Posted: Sun Aug 25, 2002 5:18 am
Need some advice...
Why do they have caps for stats? I agree...I would limit it to about 200..
but lets say this..
in real life
Whatever race you are...(all human I know)
You might learn slower(lower base stat, so it takes longer-more levels to raise the stat), but you CAN still get there, in whatever you are learning. Unless you have some mental problems, but we are talking about a normal Human, as in MMud, we dont have mental characters, just mental players :P
So, if they have a base stat of about 30 or so..and they want to get it to 130+, then fine...it will just take a lot of levels, I am not gonna do the math..but if someone had a 30 base stat, I have no idea when they would be able to have it at 200...I am just saying, why even bother capping them? Its their CPs...just makes the game more realistic.
Anyway...if they wanted that stay raised...should have chosen a different race :)
Why do they have caps for stats? I agree...I would limit it to about 200..
but lets say this..
in real life
Whatever race you are...(all human I know)
You might learn slower(lower base stat, so it takes longer-more levels to raise the stat), but you CAN still get there, in whatever you are learning. Unless you have some mental problems, but we are talking about a normal Human, as in MMud, we dont have mental characters, just mental players :P
So, if they have a base stat of about 30 or so..and they want to get it to 130+, then fine...it will just take a lot of levels, I am not gonna do the math..but if someone had a 30 base stat, I have no idea when they would be able to have it at 200...I am just saying, why even bother capping them? Its their CPs...just makes the game more realistic.
Anyway...if they wanted that stay raised...should have chosen a different race :)