Sinister Urge [Archive] - Page 2 - ForumsHQ

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dxpac666
Posts: 1241
Joined: Sun Dec 09, 2001 6:00 am

Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by dxpac666 »

I need to stop getting trashed!



Me too. Your ass shaking in my face makes me forget what I want to say most of the time.
Pike
Posts: 659
Joined: Wed Jan 16, 2002 6:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by Pike »

:lol: :lol:
Xilatl
Posts: 125
Joined: Sat Sep 06, 2003 5:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by Xilatl »

Hey dxpac, I know its probably been said tons of times, but I'm really eager to play. Do you have any kind of eta for when Sinister urge will be up again? Thanks :)
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by dxpac666 »

I really have no idea. I haven't been too motivated lately to do any work, but REX has been keeping tabs on things I need to fix, and whenever I have a day off from work I try to do some editing, unless I'm stoned, cuz then I tend to screw up exp and make it 8x and bosses are worth 2exp. :rolleyes: My users know what I mean. If I can stop being lazy, I hope to have it open sometime in December, to celebrate the board's 2nd birthday. I guess I can keep people posted on its progress.... though you can always check http://urge.spampeg.com and check the updates page to see what's going on.
Xilatl
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Joined: Sat Sep 06, 2003 5:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by Xilatl »

nod I have been checking the site, Heck I've looked so much I know my race/class is gonna be, and what my first set of gear is gonna be ;) boredom get's you doing some strange things. And, Yeah it would be cool to keep us posted :) thanks Dx :wordup:
zan
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Joined: Thu Dec 13, 2001 6:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by zan »

nod I have been checking the site, Heck I've looked so much I know my race/class is gonna be, and what my first set of gear is gonna be ;) boredom get's you doing some strange things. And, Yeah it would be cool to keep us posted :) thanks Dx :wordup:







Yeah ya might wanna get a hobby or get laid or something. taking that much time to pick out a race/class and gear and such could be kinda bad
Xilatl
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Joined: Sat Sep 06, 2003 5:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by Xilatl »

nod probably is. I have a hobby its mud :wordup: :) *shrug* I get bored easy, and when I'm bored, I tend to do silly things hehe
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by dxpac666 »

To answer your PM's, Fausts are combat 4, I probably just forgot to update the class page. Everything else is up to date.
Xilatl
Posts: 125
Joined: Sat Sep 06, 2003 5:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by Xilatl »

ah, cool :)
dxpac666
Posts: 1241
Joined: Sun Dec 09, 2001 6:00 am

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Post by dxpac666 »

Well I said I'd keep people updated... I haven't really edited anything lately, but I did remodel the class page on the site and plan on redoing the race page soon as well. The next thing I plan on editing is the races... REX took a look at them all and sent me a list of changes I need to make to balance them out a little bit more so more than 2 or 3 get used, but I haven't had time to take a look at it yet. Anyone currently playing will have the option to have their race changed if they are unhappy with their character after the changes. Level 10 QW's are going to come back, and I have new names for the level 40's. So there will be 10, 40, 80, and 120 qw's. Just a couple things to look forward to, whenever I decide to actually do some work. heh
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