MetaComm Network (BETA)
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MonkeyWonkey
- Posts: 1
- Joined: Thu Jan 01, 1970 12:00 am
MetaComm Network (BETA)
How long do you think your bbs will be in testing?
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The Ghost
Re: MetaComm Network (BETA)
Me personally I think it will probably be in testing for the next like 6 months or so. :/
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Necrosaro420
Re: MetaComm Network (BETA)
Quote from: MonkeyWonkey on Yesterday at 09:48:14 PMQuote from: DeathCow on Yesterday at 05:49:56 PMI imagine 6 months is a bit of an overstatement.
So how long then?
Prob closer to 5 and a half than 6.
So how long then?
Prob closer to 5 and a half than 6.
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Skullopoly
- Posts: 1
- Joined: Thu Jan 01, 1970 12:00 am
Re: MetaComm Network (BETA)
And I wonder if anyone has thought of slowing down exp, or raising requirement per level. To prolong low level play. I couldn't agree with all of you guys more - below 30 is key.
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Gardner Denver
Re: MetaComm Network (BETA)
The problem with raising the requirement per level is that it will make you hit the exp 2 level rollover bug faster. On stock charts it starts at level 88 and by level 105ish all combos have hit the rollover. If that bug can be fixed (which at the moment it does not seem like anyone is actually working on it) then we could definately do some tweaks to the formula to affect the required amount between levels. It's not a difficult change but would requrie some hex editing work on the DLL to implement it.
Re: MetaComm Network (BETA)
Could someone go here http://metacomm.dyndns-server.com and try my Java Telnet thingy provided on my main page, and tell me if it works for you?
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The Ghost
Re: MetaComm Network (BETA)
Ah so then no need to download it and use it.. BTW your bbs is down
Re: MetaComm Network (BETA)
Quote from: The Ghost on May 05, 2011, 09:52:07 PMAh so then no need to download it and use it.. BTW your bbs is down
Won't be in 2 minutes. Needed to make a change.
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Won't be in 2 minutes. Needed to make a change.
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