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Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Fri Dec 05, 2003 12:50 am
by Pike
December 9th or 10th Sinister Urge will be open to the public with a complete reset. Thank you for your patience.



I hope it's the 9th. Cause I'm off that day. :wordup: :) :hump:

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Fri Dec 05, 2003 11:52 pm
by dxpac666
It's so much easier to edit with the board down. I did stuff today.



v10.00a - 1. Fixed runes.

2. Fixed necromantic storm message.

3. Fixed spirit of the hunt.

4. Fixed various item descriptions.





more to come.

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 12:45 am
by dxpac666
I'm a little behind on schedule but the reset should still happen sometime on Tuesday. My monster dat was all screwed up so I had to start from scratch with a fresh, unedited dat. Imported my edited monsters in, but I still have to put all my edited items back on the unedited bosses, which is taking awhile to do. Other than that, everything looks to be going just fine... I'll post the exact time of reset when I'm sure when it'll be.

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 12:47 am
by Xilatl
sweeeet

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 3:14 pm
by dxpac666
Tuesday, December 9th, 2:00PM Central Time.

Telnet addy is sinisterurge.ath.cx

Website addy is http://urge.spampeg.com

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 3:26 pm
by dxpac666
Ah what the hell... might as well do it this way...



Name of BBS: Sinister Urge

Address of BBS: sinisterurge.ath.cx

[Website Link: http://urge.spampeg.com

Price: Free

Cleanup/Shutdown Times: 3:20am Central, random cleanups during the day for regen

Are nightly backups made: Nope

WG Version: 3.2

Validation required: No

Type of Connection: Cable

Number of accounts you can have: 1 to play, and 1 holder

Globals Installed: Yes



MUD Info

Version Running: 1.11n

Scripting Allowed: Yes

PvP Allowed: Yes

PvP level difference: 20

Death Pile raiding: Yes

Sys Commands (& which ones): Goto and Map

Level Stack allowed: 16

Training Setup (Max Level, Etc): Unlimited

Age of realm (at time of ad): Top Score is 0

New Classes: 13 (original classes modified also)

New Races: 16 (original races modified also)

New Items: 609

New Areas: 33

Playing SySop: Yes

Playing Mudop(s): Yes

Death HP: -100

Exp. Multi/Exp Tables Lowered: 2x regular monsters, 4x bosses, tables somewhat lower

Limited Items: Yes

Item Drop %: Various

Other Edits: New quests, new chests, new shops, edited stock quests



Other Information

Other Games running: None

Server Specs: Who cares

Sysop: Me

Co-Sysops: REX (public relations, take all your bitches and complaints to him)

Ponderance (helps with editing, doesn't play)

Sweet (runs cleanups, doesn't play much anymore)

Sephiroth (WG tech support, doesn't play much)



Anyone who previously had an account will have to sign up again because I deleted everyone's accounts except the ops.



:sucks:

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 4:07 pm
by Xilatl
Fuck dude, 2 pm central? Some peeps have jobs and shit... Couldnt you move it to like 5 or something, because I wanna be able to play when it opens :)

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 4:13 pm
by dxpac666
I could move it to 5, but I probably won't be home to turn it on.

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Mon Dec 08, 2003 4:50 pm
by Xilatl
Well, I think 5 would be alot better would work for alot more people (imo). But it needs to work for you best so :S

Re: Sinister Urge [Archive] - Page 2 - ForumsHQ

Posted: Tue Dec 09, 2003 12:28 am
by Xilatl
So whats the final verdict dx?



2, or 5? THAT IS THE QUESTOIN! :) I'd really like to start when the board opens, but I got school so ug lol.