MegaMUD 1.03t2 Beta available with bug fixes etc.

Wandar_afar

Re: MegaMUD 1.03t2 Beta available with bug fixes etc.

Post by Wandar_afar »

I found a bug with the beta T. If you are at max encumbrance and there is money on ground that u have set to pick-up. It sets in the room and tries to pick up cash in an endless loop until u turn off get cash button.
Speed
Posts: 0
Joined: Sun Jan 13, 2002 6:00 am

Re: MegaMUD 1.03t2 Beta available with bug fixes etc.

Post by Speed »

Originally posted by Speed

I hate beta.
Platinum
Posts: 0
Joined: Wed Oct 24, 2001 5:00 am

Re: MegaMUD 1.03t2 Beta available with bug fixes etc.

Post by Platinum »

Heh..doesn't bother me.



The only chars I'll ever run that have high enc, mainly tanks, don't collect cash..



Chars that I have that do collect cash either

A: Have a stash point or

B: Don't lead the party, so it won't matter anyway and

C: Don't script where they'll be full of cash after 1 day, or enough time for me to deposit it.
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: MegaMUD 1.03t2 Beta available with bug fixes etc.

Post by dxpac666 »

You know they really need to make it so when you find a new (edited) item, you can put the stats in in the game data... that would help so much with the inventory calculator. just a suggestion ...........
Reckless

Re: MegaMUD 1.03t2 Beta available with bug fixes etc.

Post by Reckless »

I'm still hoping they'll make it so you can start with a scratch character that doesn't have all the collect, equip, max 1's set for the eq on the char you were on when you hit New Character. That seems kinda silly to me...I suppose I could make a new char and have it serve as the "New Char" char...heh...just lazy like that see.
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