Text Generators [Archive] - ForumsHQ

admiralacid
Posts: 1
Joined: Tue Nov 20, 2001 6:00 am

Text Generators [Archive] - ForumsHQ

Post by admiralacid »

http://www.seventhsanctum.com/gens/







would be nice for us "Loud, Monotonous, Motormouths" to be able to generate item names / descriptions / or anything else like this INSIDE of nightmare... Maybe sorta like a MadLib? - shrug, NAWMEAN???
Speed
Posts: 0
Joined: Sun Jan 13, 2002 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by Speed »

That's gay. Just make your own shit up.



-edit-



Oh, I'm sorry kix, I will be sure to not oppose any of your ideas ever again. That would be free thinking, and you don't allow that.
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by Raybdbomb »

you can say that again =\
admiralacid
Posts: 1
Joined: Tue Nov 20, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by admiralacid »

sorry speedo for calling you gay - but a



"I'm smart enough, witty enough, and clever enough to come up with item names, npc names, area names & descriptions on my own. With all do respect to the many sysops/creators that do not posses my superior intellect, I cannot help share my thoughts on this proposal & will not help create a database of terms, for you are inferior to me..."



Would of been the proper flame in this situation. For calling the idea "gay" just insures me that coming up with a brilliant idea, and finding a live working example was a waste of my time. Calling something "gay" without really thinking it through undermines the whole point of submitting ideas to syntax... More then likely, if I didn't just cause a stink with this post, the idea would of been over looked by him.





(edited to fix a spelling mistake... Lets see if my poor grammar earns me flames next. I'm sure some of you would like to point out my misuse of punctuation, or my run-on sentences)
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by Raybdbomb »

"cleaver enough"



hahahahah



a.a that was very professional =\
admiralacid
Posts: 1
Joined: Tue Nov 20, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by admiralacid »

clever, cleaver -hrm, same thing when "bite me" was my point...
Jackal

Re: Text Generators [Archive] - ForumsHQ

Post by Jackal »

well AA i think it's rather interesting that someone would go through the trouble to make a site like that and sometimes in the middle of editing i hit a wall.... kinda like writers block where i can't think of any descriptions. And if it was possible to add something similiar into redux i would use it for sure.



Ignore all the naysayers ... wtf do they know anyway?



-Jackal
zan
Posts: 0
Joined: Thu Dec 13, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by zan »

i think the site was funny, I did a generate item and it came up with polearm of the fallen cat





kinda like pig ona stick..
Jackal

Re: Text Generators [Archive] - ForumsHQ

Post by Jackal »

sorry zan thats pig on a spit :)



-Jackal
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: Text Generators [Archive] - ForumsHQ

Post by dxpac666 »

yay I can finally make more items now since I was completely out of ideas for names.
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