Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

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paragon

Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by paragon »

Hey, just wondering if this version of nightmare can compile updates.... or if its just for viewing?. I just wanted to multiply monster experience by 4... and i'm running mod 8. I don't want to upgrade yet.
Necrosaro420
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Joined: Mon Jan 22, 2001 6:00 am

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by Necrosaro420 »

I dont think it does.....Whats the address to ur bbs?
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by syntax53 »

the old nightmare will allow you to multiply the monster expierience, but it doesn't compile an update file. that was something i added. LJN does though, so you could use the two in combination to get what you want.



-syntax
paragon

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by paragon »

unfortunately, the bbs is private for now... i've got some limits on my bandwidth, which I already meet every month.. and an extra 1k/s for 24 hours a day would push me over... =/

Perhaps I'll open it up later on though.





And when I try to compile an update db with LJN, it gives me a BTRIEVE INSERT ERROR 22 ON FILE "wccupda2.dat"

If I move that file, LJN won't create the update file, so it obviously has to edit an existing DB...
paragon

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by paragon »

I've now also tried upgrading to majormud v1.11i, and when I run WG now, it gives me a btrieve error 22 on wccupda2.dat aswell.



Any ideas anyone?
paragon

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by paragon »

Well, I upgraded to 1.11h instead, and then added mod 9, and I can now edit with the new Nightmare just fine. Perfect!
paragon

Re: Nightmare v0.96 rev 77..... [Archive] - ForumsHQ

Post by paragon »

Me again.. heh

I've been playing around a tiny bit with NMR... but now everytime i divide monster exp by something, almost all of them go to 1 now.

The monsters experience have been multipled to be at 80x the original.... (I was just playing around with things.. wasn't planning on leaving it like that at all) If I divide it by 16, eveyrthing goes to 1 exp... any ideas why this might be happening? It shouldn't be setting the minimum in any case there...





EDIT

-------

I'm stupid.... [sigh] I was still using 0.6.1... works now.

I'll start testing/looking at things now before I come here for help.
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