crystal lake dp
crystal lake dp
recently died on crystal lake itself and was wondering is there an easy way to get gear back? rumor was that the gear somehow washes up on shore but sounds a bit far fetched. anyone have any ideas?
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SouthernCross
Re: crystal lake dp
crystal lake??
I know of the the one in blackwood forest
I have a couple edited ones on my board silver and tarot lake!
but yeah if it was on my board np can get it back for ya
I know of the the one in blackwood forest
I have a couple edited ones on my board silver and tarot lake!
but yeah if it was on my board np can get it back for ya
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Dakkon
Re: crystal lake dp
Hmm, that's a very interesting question. If I were you I would check around the docks once in awhile and after cleanup, but if you don't see anything I would assume it's lost. Someone else will know for sure.
Any sysop wanna test this? I'm curious now. Just make a limited, suicide in crystal lake and see where it goes.
If I get a chance to get to my board tonite I'll try it and report back.
Any sysop wanna test this? I'm curious now. Just make a limited, suicide in crystal lake and see where it goes.
If I get a chance to get to my board tonite I'll try it and report back.
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O.D.
Re: crystal lake dp
Okay, I am going to have to look smart for a moment haha. To get the gear easiest as possible, just go back to crystal lake 10 spell before hitting the lake and walk around. If you are 10 spelled the room teleport affects can't affect you.
Re: crystal lake dp
Quote from: Dakkon;109286Hmm, that's a very interesting question. If I were you I would check around the docks once in awhile and after cleanup, but if you don't see anything I would assume it's lost. Someone else will know for sure.
Any sysop wanna test this? I'm curious now. Just make a limited, suicide in crystal lake and see where it goes.
If I get a chance to get to my board tonite I'll try it and report back.
It'll stay in the same place. Room spells that teleport items out don't go off unless someone is in the room. So speaking generally, i.e. not counting overpowering board specific edits, you're in for a long hard haul trying to get a dp back from crystal lake, especially if you don't know where you died.
Any sysop wanna test this? I'm curious now. Just make a limited, suicide in crystal lake and see where it goes.
If I get a chance to get to my board tonite I'll try it and report back.
It'll stay in the same place. Room spells that teleport items out don't go off unless someone is in the room. So speaking generally, i.e. not counting overpowering board specific edits, you're in for a long hard haul trying to get a dp back from crystal lake, especially if you don't know where you died.
Re: crystal lake dp
Quote from: O.D. on May 08, 2008, 07:37:51 PMOkay, I am going to have to look smart for a moment haha. To get the gear easiest as possible, just go back to crystal lake 10 spell before hitting the lake and walk around. If you are 10 spelled the room teleport affects can't affect you.
Have same problem with DP in crystal lake, 10 spell??
Have same problem with DP in crystal lake, 10 spell??
Re: crystal lake dp
Quote from: snoek on October 05, 2009, 10:16:47 PMQuote from: O.D. on May 08, 2008, 07:37:51 PMOkay, I am going to have to look smart for a moment haha. To get the gear easiest as possible, just go back to crystal lake 10 spell before hitting the lake and walk around. If you are 10 spelled the room teleport affects can't affect you.
Have same problem with DP in crystal lake, 10 spell??
Okay, here is my solution which kinda worked.. I grabbed my thief and headed to crystal lakes, instead of running around I sat in one room with hide/sneak macroed, and some other macro/s to grab my gear and auto health/combat/bless off, didn't bother attacking the pirate ghosts - they never get more than three rounds before you get teleported again anyway, I just rehit sneak after I teleported from their room...when I landed in the squid room I grabbed my DP. This would be better with a ranger/missionary so you can top up your hps. One problem, I had two charas die so my DP leaked into one room north, and so far I haven't been able to pick it up - I teleport as soon as I get in there, the most I have managed to pick up was a black star key.. :-( any suggestions?
Have same problem with DP in crystal lake, 10 spell??
Okay, here is my solution which kinda worked.. I grabbed my thief and headed to crystal lakes, instead of running around I sat in one room with hide/sneak macroed, and some other macro/s to grab my gear and auto health/combat/bless off, didn't bother attacking the pirate ghosts - they never get more than three rounds before you get teleported again anyway, I just rehit sneak after I teleported from their room...when I landed in the squid room I grabbed my DP. This would be better with a ranger/missionary so you can top up your hps. One problem, I had two charas die so my DP leaked into one room north, and so far I haven't been able to pick it up - I teleport as soon as I get in there, the most I have managed to pick up was a black star key.. :-( any suggestions?