Calling All Star Wars Geeks
Calling All Star Wars Geeks
ok so heres the deal... mud in itself is boring as hell lately so i'm going back to editings and my vision for this trip through is a Star Wars mud.. i've blanked all files and started from scratch.. if anyone would like to work with me on this project please pm me.. otherwise keep an eye out for this.. i should be done with the project within the next 2-3 months
Re: Calling All Star Wars Geeks
i give it 3 days before you give up
Re: Calling All Star Wars Geeks
ye have little faith in my patience
i already have several people writing quest story lines. I've already got all the races/classes completed, i've got maps drawn out for alot of different planets, i've got countless ammounts of resource books for items/abilities for star wars style rpg games... basically everything is ready i just need to edit it all together.
i already have several people writing quest story lines. I've already got all the races/classes completed, i've got maps drawn out for alot of different planets, i've got countless ammounts of resource books for items/abilities for star wars style rpg games... basically everything is ready i just need to edit it all together.
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AdmiralAcid
- Posts: 830
- Joined: Tue Nov 20, 2001 6:00 am
Re: Calling All Star Wars Geeks
maybe Ghaleon has some info for ya
http://forumshq.com/showthread.php?t=12070
http://forumshq.com/showthread.php?t=12070
Re: Calling All Star Wars Geeks
on a side note does anybody know if there is a way to change the minimium ammount of classes... i was thinking about making it 1 class and you do quests for your abilities and kinda sculpt your own class out of the abilities that you learn throughout the game... ya know do the dark deed during the quest and learn sith powers, do good and you learn ways of the jedi.. or even become a bounty hunter/storm trooper.... shrug just an idea