MudGen v2.0

dreimas
Posts: 0
Joined: Tue Jan 14, 2003 6:00 am

Re: MudGen v2.0

Post by dreimas »

No it runs off the new one. Drago runs his export using the new one, and that works fine. I've also tested it with the boink export. What bbs's export is running, I'm trying to track down where null object is. And considering its all enclosed in a try/catch block, i'm alittle confused.
Amber
Posts: 0
Joined: Tue Apr 27, 2004 5:00 am

Re: MudGen v2.0

Post by Amber »

Oh, don't let him fool you, he loves to be a pain! :-)
PeterParker
Posts: 0
Joined: Sat Aug 30, 2003 5:00 am

Re: MudGen v2.0

Post by PeterParker »

Ok, I tried it wih an older export I made with an older version of Nightmare. It worked fine. Then I tried it with a fresh export made with the latest version and once again I get the errors. We have added alot of things to our mud, maybe our file is too big? I don't know.
dreimas
Posts: 0
Joined: Tue Jan 14, 2003 6:00 am

Re: MudGen v2.0

Post by dreimas »

Can you please tell me where to get your export. Post it on a website, or email it to me at dreimas@gmail.com, either way will be fine. I'm trying to figure this out is all. Thank you.



Actually if anyone knows where to get any export using the new NMR that'd be great.



I put up another version. Links are updated. Hopefully this fixes your problem. I think you have some spells that point to invalid items in your export. That is my theory, but until I run the export myself & debug, its only a theory.
PeterParker
Posts: 0
Joined: Sat Aug 30, 2003 5:00 am

Re: MudGen v2.0

Post by PeterParker »

Quote:





Originally Posted by dreimas


Can you please tell me where to get your export. Post it on a website, or email it to me at dreimas@gmail.com, either way will be fine. I'm trying to figure this out is all. Thank you.



Actually if anyone knows where to get any export using the new NMR that'd be great.



I put up another version. Links are updated. Hopefully this fixes your problem. I think you have some spells that point to invalid items in your export. That is my theory, but until I run the export myself & debug, its only a theory.







Haven't heard anything. Did you get the export file and are you able to get it to work?
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: MudGen v2.0

Post by Raybdbomb »

was this abandoned?
Post Reply

Return to “Anything MajorMUD”