If attacking Crits=Sum(58)+(EncBonus)+((Int/x)-(50/x))+((Agi/y)-(50/y))+((Cha/z)-(50/z))+Level/10=Crits30
^^This is very wrong^^
All values truncate..
dodge=lvl/5
perception=lvl/0
class stealth={lvl1-15=lvl*2}+{lvl16-75=lvl*1}+[agility/4]
thievery={lvl1-15=lvl*4}+{lvl16-75=4(LVL/2)}+([agility/6]-[50/6])
traps={lvl1-15=lvl*4}+{lvl16-75=(LVL/2)*4}+[agility/7]
picklocks={lvl1-15=(lvl*3)-(LVL/6)}+{lvl16-75=3(LVL/2)-(LVL/6))+([agility/3.5]-[50/3.5])
This is just where I'm at in the creation of accurate formulas. I dunno if anyone has any input..but I thought this would be the spot. This is a work in progress mind you. If ou got anything thanks...
Shot in the dark. Formulas.
Re: Shot in the dark. Formulas.
perception=lvl/0 ? last I checked anything/0 is 0
Re: Shot in the dark. Formulas.
right right..all that means is lvl isn't part of the perception equation :p
Re: Shot in the dark. Formulas.
apparently at this time of the morning after about 18 beers perception isnt a part of my posting equation...cuz I knew that
Re: Shot in the dark. Formulas.
18 beers is a good night. Congrats on that :p
Re: Shot in the dark. Formulas.
thanks but 18 beers is a slow night
Re: Shot in the dark. Formulas.
Quote:
Originally Posted by hades
thanks but 18 beers is a slow night
Hehe. Maybe a slow night, but an equally slow morning :p
Originally Posted by hades
thanks but 18 beers is a slow night
Hehe. Maybe a slow night, but an equally slow morning :p
Re: Shot in the dark. Formulas.
I wish the mornings were proportioate to the alcohol levels but at my age they arent any more mornings are about twice as long as they use to be