Tradewinds Epislon Public [Archive] - ForumsHQ

iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

Server is fine, its the internet connedction itself that keeps going out.
ari
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Joined: Sun Oct 17, 2004 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by ari »

On another note the undead horses do not work for Rogues. The game does not recognize my undead rogue has undead horsemanship so I therefore cannot ride. I am going to wait till level 20 to see if that fixes the issue since originally the horsemanship was level 20. I am also getting my guy over to the trolls to see if he can ride raptors or not. When I get home tonight I am going to test this.





Same problem I'm facing with my character, says I don't have the skill even though it's there. Same for both horses and mechanostriders. Trolls mounts, btw, are still 20 gold training and stock mount cost/level, though there is ONE mount there that's level 4, stock cost.



I'm noticing a trend when reporting bug-like issues, GM's are coming back with "It's a buggy server, deal with it" type responses, yet the other day when I had a bugged quest I didn't post, invis seemed to get upset in realm that I hadn't posted anything about it. It'd be nice if I didn't get these mixed responses from the GM's. I've done what I can (which amounts to about nothing) to fix any problems I come across. I'm reasearching the forums we were asked to, I've posted 7 of the last 10 messages on this post. I basically get ignored 'til invis gets a chance to sit at keys, normally a few days later. That's fine, is the way it is, Life should come first no doubt, but I don't need GM's doing nothing but telling me it's broke, oh well. Do something about it, or note I have a bug and move on. I don't need the "If you want it working pay for the game legit." speech. I played bliz servers for six months and got to a point where the game was no fun anymore because I couldn't hit the guild raids while working third shift. This is fun again atm, but I don't need the angst I've perceived in a few posts. ktnxbye.



Oh, and the cooldown on priest's shield spell is whack. Supposed to be un-castable for 30 seconds, and it's more like three.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

The Gamemasters, Developers and Researchers are doing all they can with the limited time they have between family lives, work lives and their own social lives to attend to. I work on this server daily while I'm at work doing my full time job. And on top of that Isla is really sick so I've been trying to help her and help keep an eye on the little one for the past 3 weeks.

As for the trainer levels not wanting to work, theres literally over 10,000 things to go through within al the script files to make this work right. If I wanted a fix right now I would reset the levels and cost back to its respective level 40/60 100/1000 gold. But theres more to change in multiple files to make all mounts work. And if a mount doesnt exsist in my database? Well I have to create it from scratch to be able to edit it, then go through all those files and add it in the vendors as well so the pricing works.

Be lucky we have mounts at all, remember the first repack? No mounts, no zeplins, flightpaths most quests didnt work yet people were still happy, the more you feed people the more they want, so simmer down captain obvious. I know theres work to be done and Zan, Myself, Enkindu(SP) and Waylander are working on it.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

***UPDATE***

Fixed the problem with making new characters and them starting out neekid and with no equipment. You should get starter gear again.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

***UPDATE***

Working on fixing non functional quests, just finished fixing the "Wanted Poster: Hogger" quest on the allience side. Report broken quests.

Also invented Dragon Mounts, these will be put in as level 100 mounts for later in the game once I fix all the other non exsistant mounts.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

Also we're advertising on the Top 100 servers. Since 2 hours ago I've seen a few new signups. Lets see if they stay
Speed
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Joined: Sun Jan 13, 2002 6:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by Speed »

Any idea when we are gonna reset? I haven't played in a couple days because I don't see the point with a pending reset.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

Actually, after having consulted with some people over at ragezone, they said resetting wont do a bit of good because the things that don't work need to be added in, so resetting is moot now.
Speed
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Joined: Sun Jan 13, 2002 6:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by Speed »

oh well okay then :)
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: Tradewinds Epislon Public [Archive] - ForumsHQ

Post by iNViSiGOD »

What they told me is if a skill doesn't work is just not use it. It wont help matters at all and I figured why waste peoples accounts for nothing. I'm working opn fixing quests and what not, like I just repaired the Hogger quest by re cross referencing the numbers right.
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