Inventory restriction [Archive] - ForumsHQ

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Rust In Peace

Inventory restriction [Archive] - ForumsHQ

Post by Rust In Peace »

Does majormud/nmr have a way to restrict it so a character can only have 1 of a certain item in his inventory at any one time?
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by Speed »

Nope
Platinum
Posts: 3387
Joined: Wed Oct 24, 2001 5:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by Platinum »

Originally posted by Speed

Nope



*agrees*



Nope
Rust In Peace

Re: Inventory restriction [Archive] - ForumsHQ

Post by Rust In Peace »

That's a shame.. there should be..
Panterra X
Posts: 845
Joined: Thu May 30, 2002 5:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by Panterra X »

depends how you get the item... you could do it if you got the item through text blocks... like the neutral 3rd quest items (eternal flame etc)
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by Speed »

*nod* that would work. It would just have to be loyal and nodrop. If you wanted a user to be able to get rid of it, you could set up another room w/ a textblock that would takeitem...
Rust In Peace

Re: Inventory restriction [Archive] - ForumsHQ

Post by Rust In Peace »

Text blocks are only set up to give a loyal + nodrop item? Also, do those text blocks allow for a drop%, so the item isn't always given?
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by syntax53 »

Originally posted by Rust In Peace

Text blocks are only set up to give a loyal + nodrop item? Also, do those text blocks allow for a drop%, so the item isn't always given?



he was saying make them loyal and no drop because otherwise people could drop them on the ground and then anyone else could get it.
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Inventory restriction [Archive] - ForumsHQ

Post by Speed »

Syntax answered the first part. The second part - set the text block up like a chest. You can do a random percentage.
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