Originally posted by Mortify
Here's why: When a monster becomes regens, it copies all the data for that monster from the known monster database to the active monster database. So what happens is, it reads that data from there when it gives you the exp, not from the database you edited.
did i not just say this?
Originally posted by syntax53
the way it works is mud pulls a monster from the wccknms2.dat (the one you edit) and writes them to the wccacms2.dat (active monsters). so if it pulls a monster and puts it into the realm before the exp changes have occured, it will still have the old exp.
boss exp changes [Archive] - ForumsHQ
Re: boss exp changes [Archive] - ForumsHQ
Originally posted by Platinum
Mortify - that made no sense to me..I'm not hardcore into this shit, so maybe I would have to be to understand, but you just COMPLETELY lost me..lol
what he's saying is, when the new monster expierence multiplier field was introduced in version J they used a field that was used in a previous version for the monster's level. so when his monsters that were in the active monsters file (already in the game) mud multiplied the exp by whatever number was in the new multiplier spot.
Mortify - that made no sense to me..I'm not hardcore into this shit, so maybe I would have to be to understand, but you just COMPLETELY lost me..lol
what he's saying is, when the new monster expierence multiplier field was introduced in version J they used a field that was used in a previous version for the monster's level. so when his monsters that were in the active monsters file (already in the game) mud multiplied the exp by whatever number was in the new multiplier spot.
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Mortify
Re: boss exp changes [Archive] - ForumsHQ
Er, um, well, yes, I guess you did. Missed that when I skimmed the responses.