hse description files

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axb9041

hse description files

Post by axb9041 »

I was scripting in my little realm today and ran accross a couple of description files missing;

WCC97715.HSE

WCC97815.HSE

which I thought was odd. Thinking I might not have unzipped the generic wcc*.zip files when i installed my mud, I proceeded to unzip them. I then went back in, and still found them missing. Which got me thinking, what the f is up? I poked around the default description files to find to my surprise that the two files aren't listed in any of the zip files.

It was around the main road / darkwood forest area. Any idea what these two description files are? or where to get them?

axb
The Ghost
Posts: 0
Joined: Thu Oct 25, 2001 5:00 am

Re: hse description files

Post by The Ghost »

These files are for the ganghouse descriptions. You can totally customize them, thats why they are like that. Customize as in you can write your own descriptions for these rooms (for all the gang house's).
axb9041

Re: hse description files

Post by axb9041 »

I thought there where default ganghouse descriptions?

axb
The Ghost
Posts: 0
Joined: Thu Oct 25, 2001 5:00 am

Re: hse description files

Post by The Ghost »

The default descriptions are the ones telling you to make your own descriptions.
Jackal

Re: hse description files

Post by Jackal »

and for some reason all the differnt zip files i have for the ganghouses i still ran into a problem with not having all the files needed for all the rooms in the houses.

Would be nice if i didn't have to add 20 or 30 room descriptions

-Jackal
iNViSiGOD
Posts: 0
Joined: Wed Jul 10, 2002 5:00 am

Re: hse description files

Post by iNViSiGOD »

I have the same issue jackal has, it doesnt want to reference to my .HSE files when a user enters that room and causes an error to be reported to the sysop account every time,i've replaced them twice already and its had no effect.
LordSoth
Posts: 0
Joined: Sat Mar 30, 2002 6:00 am

Re: hse description files

Post by LordSoth »

I'm having the same problem as well, but as of yet haven't really looked into.
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