Access Violation

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iNViSiGOD
Posts: 0
Joined: Wed Jul 10, 2002 5:00 am

Access Violation

Post by iNViSiGOD »

Im niw getting an C:\worldgroup\wgserver.exe - Access Violation Attempt to read from: f6c6b2

Anyone run into this before, its driving me nuts.
sennis

Re: Access Violation

Post by sennis »

I'm getting the same thing, except it's trying to read from "4" and not that mess. No idea wtf to do about it either, so I wish ya well in your hunt.

Although, someone did suggest it could be a foobar dat file, so you may wanna try swapping them around to see if an "original" one will fix it.
iNViSiGOD
Posts: 0
Joined: Wed Jul 10, 2002 5:00 am

Re: Access Violation

Post by iNViSiGOD »

Not sure, but i believe the access violation i was getting was caused by farwest trivia,we'll wait and see what happens.
War Hawk
Posts: 0
Joined: Thu Mar 07, 2002 6:00 am

Re: Access Violation

Post by War Hawk »

lower some of your mmud stuff.... 10k of rooms isn't good... 10k of known monsters... those kinda things....

I noticed when I lowered a few of them, like 90% of my errors went away
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Access Violation

Post by Raybdbomb »

no... it's an LJN editor problem. it does that. nothin ya can do but format c: /q
Panterra X
Posts: 0
Joined: Thu May 30, 2002 5:00 am

Re: Access Violation

Post by Panterra X »

lol not true... fdisk will fix it too...
Redrum

Re: Access Violation

Post by Redrum »

:wstupid: I had the access violation problem. I fixed it by moving majormud to the top of my module list, so it loaded first, just edit your wgserv.cfg file and mode the two Majormud DLL's to the top of the dll list. Mines been running without a problem:)



Hope this works for ya
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