Star Wars Mud [Archive] - ForumsHQ

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Ghaleon
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Joined: Wed Dec 12, 2001 6:00 am

Star Wars Mud [Archive] - ForumsHQ

Post by Ghaleon »

I was thinking today that it might be kinda cool to convert majormud over to star wars data. I think there have been a few people that have tried this but i was just curious if there was any interest in this.
Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Re: Star Wars Mud [Archive] - ForumsHQ

Post by Raybdbomb »

cool? yes.

worth the time? "no" doesn't quite say it.
hybrid
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Joined: Tue Feb 22, 2005 6:00 am

Re: Star Wars Mud [Archive] - ForumsHQ

Post by hybrid »

could be nice, if you have the spare time to od it offcouse.

:-)
Luther
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Joined: Sun May 19, 2002 5:00 am

Re: Star Wars Mud [Archive] - ForumsHQ

Post by Luther »

Sounds like way to much for very little reward.... I like the idea though especially if your a star wars buff...
HarryBalzonu
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Joined: Fri May 27, 2005 5:00 am

Re: Star Wars Mud [Archive] - ForumsHQ

Post by HarryBalzonu »

Yeah, sounds like an idea I had for bringing mud into the new ages. Like having a portal that ports you to this time and sets you in like Brooklyn or Detroit and there is crack addicts and such. Then instead of the items you use it would be guns. You could make it so the weapons are like magic-50 so they would HAVE to use them, but make them level limited. Also, to prevent people bringing them back into the regular mud time era they would be like ultra slow and ultra low damage, but because they are high magic they would be the only weapons you could use in Brooklyn and Detroit. All the monsters there would be low hp (since the weaps would be low dmg), etc, but the rewards would be good. Like crack addicts would drop jewelry like Rolex's and stuff (similar to gems from chests) and you could sell them for big money. I figured people might get a kick out of the stuff.
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