re: hardcore bbs [Archive] - ForumsHQ

Rust In Peace

re: hardcore bbs [Archive] - ForumsHQ

Post by Rust In Peace »

Since I can't reply in the advertisement thread..



To the creator of hardcore bbs:



Interesting concept. It's an original way of keeping track in a ladder-type system. :yeah: Good job.



However, the whole exp thing needs to be rethought. Here's my suggestion: allow everyone to gain max level right away. Exp charts and the whole 30-60m delay before getting into the battle again is pretty stupid and takes away from the genius of the concept. Change the charts to 1%. Make the cave bear be worth like 100k or some other round number so everyone's maxed right away. And take away exp from all other monsters. If possible, give exp for killing players. I'm pretty sure it's not, so I suggest you implement something like this: give the players a loyal rune that drops upon their death, but is loyal and not-droppable. Then make an npc that collects these loyal items for say, 100exp. That will also keep track of kills. Then create a turbo-like system of capturing the top 10 at certain intervals for record keeping. Even the biggest champions will likely fall eventually, but their total exp total (ie kill count) should stay as a record setting trendmark. I realize that the rune thing is abuseable since you could kill 3 people and collect 3 runes and then get ambushed by someone before you're able to turn them in and that's a problem you should seek to solve. You're more of an edit guru than me. My job is to suggest and your job is to make it work if you agree.
tsbdrew

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by tsbdrew »

hmm i like your ideas, it definately would be cool to figure out a way to keep track of how many kills someone has, and some kind of ranking system would be nice too. the reason i set it up like i did was to maintain some of the class balances in the game. a level 40 ranger is gonna beat a level 40 priest pretty consistently, so this is offset by the fact that it takes a lot longer for the ranger to get to level 40. if everyone starts out at the same level, then theres really no reason to be the "crappy" classes and you have a realm filled with rangers and mystics. now i agree, thinking about it more, that 60 mins is too long to reach level 40 in the middle of a battle. im considering upping cave bear to 50 mil instead of 25, putting people in the range of the low 30s, which isnt too far below the cap of 40, making a fresh character with no exp (except cavebear) still a threat in combat. maybe i should rework it so it takes only say, 15 minutes to reach level 40 on a 300% chart. and of course, if you have a friend on, you can get maxed in a matter of minutes on a few bosses (i think i need to up the exp on the bosses more still). this, i think, keeps the balance of the classes in check, cuz you could make a warrior instead of a ranger and hit level 40 almost instantly. i'll think about your suggestions more and see what else i can come up with for tracking player kills. this is good discussion, i hope everyone else out there chimes in with their ideas too :]
Phaedra

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by Phaedra »

Read your latest post under BBS ads......and sounds like it will be a blast for those that pvp (I am terrible at pvp) and just wanted to wish you the best...and the pvpers the best. :)
Zoloft
Posts: 230
Joined: Wed May 12, 2004 5:00 am

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by Zoloft »

cool board just got alot of other things to tend to right now to give get on and play there. just keep it up bro lookin good
wuuzupfoo

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by wuuzupfoo »

is the bbs still alive, cause like... im in the realm as i type this and i am literally. all by myself...



literally.
Zoloft
Posts: 230
Joined: Wed May 12, 2004 5:00 am

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by Zoloft »

well when scriptig isnt a issue on a realms anymore people dont keep their players logged on 24/7 so people can come kill them. but yeah it probably is dead shrug
iNViSiGOD
Posts: 3414
Joined: Wed Jul 10, 2002 5:00 am

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by iNViSiGOD »

Review type thread: Moved.
Mykael

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by Mykael »

Its not totally dead. About 4-6 people probably play at different intervals. Since there is no reason to script, people usually log their characters off after they are done playing.
Phaedra

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by Phaedra »

The board is probally still alive but the thing is:







Why script when you can't train past 40 and one makes level 40 in about 10-15mins, if that long?



Also, only things to kill are the bosses and at level 40, one is limited to certain bosses unless you were fortunate to have found a magical 3plus weapon or made a mystic.







it was a good concept but to limit training to level 40 didn't cut it for me. Plus the lack of magical 3 plus weapons not being available except for dropping from bosses that one needed a mag 3 weapon to kill in the first place was silly.





Being limited to just the town of silvermere ad its sewers was also a drawback. You learn real quick just how small a town and or the sewers are.







Some ideas look good on paper but not practical when put to use...This was one of those.





I did play there for about three to four days....tried diffferent combos etc.....but still found it to be boring.







Would suggest that magical 3 weaps be sold and better armour be sold. Who ever heard of a warrior or paladin wearing only chainmail at level 40 and using a level 15 mag 2 weapon?



I know, better armour drops (rarely) but one needs that elusive mag 3 weap to kill those bosses.









Example:



Efreeti: Your weapn has no effect on this monster. or words to that effect.





Gets old seeing that message for most of the bosses and it is those bosses that drop the better weaps and armour.







Let people train past forty and sell or have he lower bosses drop mag 3 weaps.....would be a major improvement.
lyki10
Posts: 134
Joined: Sun Dec 26, 2004 6:00 am

Re: re: hardcore bbs [Archive] - ForumsHQ

Post by lyki10 »

This bbs was not meant to cater to huge levels, huge armour classes, or long, detailed maps. The reason this bbs came up was for PvP, and PvP alone. He put a little bit of challenge in to keep people occupied when not PvPing, but that's about it. I agree with the magic 3 weapons only being dropped by magic 3 bosses. That makes no sense, and should be changed.



All in all, this bbs was made for the sheer fact of quick levels and massive PvP. About 3-4 years ago, this would have brought a huge interest group to it, and probably would have 10-15 people on at all times PvPing. Unfortunately now, everyone is a vagina.
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