Nova Gamers [Archive] - ForumsHQ

Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by Speed »

dude you captured my undefended planet after you tried to invite me to an alliance? I couldn't get back on because my hard drive was fried when I got home. Two deaths before I even get a chance to do anything in the game, meh.
AdmiralAcid
Posts: 830
Joined: Tue Nov 20, 2001 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by AdmiralAcid »

is the alliance problem fixed? I didnt see anywhere in the config to up the max members in this version.



I did however find a new version with a bunch more options. If you guys don't mind doing a reset already I could put this new version into place tonight.
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by Speed »

I was going to suggest installing the new version, since this one has way less options than the ones I'm used to playing on. A reset would be cool, lemme know if you really are gonna do a reset so I can spend all my turns trying to kill everyone instead of making planets :P
Drago
Posts: 195
Joined: Fri Aug 02, 2002 5:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by Drago »

Speed - I owned that planet before you. That's how I knew where it was. In my backlog one of the ferrengi had died attacking it, and then suddenly it was not on my list of planets anymore. Also, it was not undefended.. it killed 4,000 of my fighters.



Oh yeah.. also.. I'd vote FOR the reset. Not that I want to lose what I've earned, but I think I can do better next time (maybe).
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by Speed »

well I own it now :P



kix, reset? I think we should go to the Rednova version. Also, suggestion, 5000 sectors pleeeease.
AdmiralAcid
Posts: 830
Joined: Tue Nov 20, 2001 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by AdmiralAcid »

Ok - well consider the current game a test run.



Tonight I'll destory that universe and setup the new RedNova game that me and speed have been looking at today.
Speed
Posts: 3660
Joined: Sun Jan 13, 2002 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by Speed »

word
AdmiralAcid
Posts: 830
Joined: Tue Nov 20, 2001 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by AdmiralAcid »

This thread closed...
AdmiralAcid
Posts: 830
Joined: Tue Nov 20, 2001 6:00 am

Re: Nova Gamers [Archive] - ForumsHQ

Post by AdmiralAcid »

Thread open again. Thank you
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