creating new spells (WAS: probly alrdy ask but im dumb.....)

warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

so i guess im back to [] 1
Necrosaro420
Posts: 0
Joined: Mon Jan 22, 2001 6:00 am

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by Necrosaro420 »

WHat OS are you using? If your in XP or any other that allows you to switch users and keep the current user online, try switching users and run a new one (a fresh install of WG/MUD and not the one that you are actually running) and load it up from there
warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

i did that i still wont work
Necrosaro420
Posts: 0
Joined: Mon Jan 22, 2001 6:00 am

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by Necrosaro420 »

i did that i still wont work





Ahh...Well I have no clue then bro...Sorry I couldnt help more.Good luck =)
warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

hehe yeah

im going to need it
Kai Shadowbane

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by Kai Shadowbane »

hmm, have you tried running a virtual machine, and then forwarding a non-standard port of your main os to the telnet port of the virutal machine os, and run both the WG in your main, and the 2nd in your virtual?



Technically, that way, you shouldn't have a multiple WG process warning, since it's 2 seperate OS'es and then you have them both on the same machine.



WARNING: This solution SHOULD work perfectly, BUT it will eat up a lot of resources and ram.



if you're having further issues, just try the 2 muds on 1 WG approach or you can have 1 telnet out to the other in a local network with 2 pcs (which technically is what you would be doing with the VM, but by just going there instead of going to the first WG)



just remember to make the VM in a local network and don't share ips or use NAT.



-Kai
warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

well heres the thing you dint read the hole of one of my posted i get n error message when i try to telnet out of my main wg to the other (wether its on my slave or a vm) i cant telnet out no ifs ands or buts about it if you telnet in you cant go out plain and simple thats what i was seeing if some one new a work around for it thanks though
warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

sven yes i am running a board i have plains for new races classes monsters iteims maps the works
warg0ds

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by warg0ds »

alright new question

i am making a nwe class i want to limit the weapons used to staffs and dagger. in nm there is the option for staffs but no daggers how would i incorerate daggers into the class seeing i want only staffs and daggers as there weapon
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: creating new spells (WAS: probly alrdy ask but im dumb.....)

Post by syntax53 »

alright new question

i am making a nwe class i want to limit the weapons used to staffs and dagger. in nm there is the option for staffs but no daggers how would i incorerate daggers into the class seeing i want only staffs and daggers as there weapon

new question means a new topic, please create a new thread for this question





New Thread for this topic: http://www.forumshq.com/showthread.php?t=7315
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