NEW mud recruiting: read if interested

Shaddow
Posts: 0
Joined: Sat Apr 03, 2004 6:00 am

Re: NEW mud recruiting: read if interested

Post by Shaddow »

you,too

beotch

you suck



and you mean ARTIC

fagula



Hey nothing smells fresher that the bullshit that flows from the Artic.

Ahhh yes a brand spanking new version of Majormud, of which you will be banned from, probably before it even goes public :D :fyou: :fyou:
Shaddow
Posts: 0
Joined: Sat Apr 03, 2004 6:00 am

Re: NEW mud recruiting: read if interested

Post by Shaddow »

Presently recruiting ppl for:



mapmaking



general quest ideas (tho will have to fit with current world idea and general game setting)



item ideas





Background:

The old gods have been sealed away in the core of the world, locking the world in a general chaos. Their presence is only felt in the guardian dragons that look over the chosen races. Due to the old wars, most races are untrusting of others, and are generally hostile.





This mud is a complete wipe, meaning everything minus the original DLL coding will be original (minus that auto Kai power updating has been taken out to bring more class options), each class will have multiple paths they can take, and each race will have multiple starting point options.



contact me via ICQ if interested.

Spammers or rudeness will not be tolerated, and each decision will be talked about as a team or taken up by one of the 2 original designers.



I just barely know what I am doing half the time. My board is always "someday going to go public"

BUT I have a creativity like no other for weapons, armour, monsters. You need assistance, PM me and I'll give you my icq, and I'll design anything you want.
Shaddow
Posts: 0
Joined: Sat Apr 03, 2004 6:00 am

Re: NEW mud recruiting: read if interested

Post by Shaddow »

Thanks for your opinion, moron. :loser:



If you think majormud (which would tend to imply stock unedited majormud, no less) is the best mud ever, you haven't played very many muds.



Any mud that is based on scripting has some severe design problems right off the bat. How good can a game possibly be when its so horrendously boring that people make their computers play for them?



Now, I'm not trying to say DoorMUD is better than MajorMud; it's not. *In its current form*, DoorMUD has its share of problems too, which I've admitted many times and is the main motivation for why I'm completely recoding and redesigning the game... currently in progress, should have releases by the end of summer, and full feature set (incl stand-alone servers) within a year. The feature set will bury MajorMud's by a longshot, especially since parts of DoorMUD 1.xx will be open source... it'll be a much better platform for creating an extensively sysop-edited mud.





The problem with people like Artic, is they have no idea of where or how Majormud came to be. They also have no idea of that Majormud is far from the only text based mud out there.



With 1/1000 of an oz of a braincell Artic might actually get a grasp on the reality of life.
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: NEW mud recruiting: read if interested

Post by Hobo_Bill »

He's a moronic kid, just like Erek, who wishes we gave a damn about what he has to say. I think we should have an Artic and Erek filter, that replaces any text either of them type with "blah blah blah, I'm a dumbass, don't mind me".. Wouldn't be much of a change, really, since that's what I see when I read posts by either of them anyhow.. Actually, both could be quite intelligent if they'd get over being immature idiots...
Raiden
Posts: 0
Joined: Mon Nov 10, 2003 6:00 am

Re: NEW mud recruiting: read if interested

Post by Raiden »

Kai -- I'm interested in the progress of your mud... Is it up yet? Are you still looking for help?



~Raiden
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