Monster/Room Regen (WAS: NMR help)

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Frost

Monster/Room Regen (WAS: NMR help)

Post by Frost »

Well I am new to the edited thing and the bbs thing...few problems with bbs but i have some help on fixing that...now ineed help with nmr...i am tryin to make a new area but i'm not to sure on how to make rooms...i know bout the map edit and what not but i feel ify because i am not to sure and do not with to fuk the bbs any more than it is....i'm running WG 3.2 and majormud 1.11n...any help on this would be great thanks :wordup: :wordup:
iNViSiGOD
Posts: 3414
Joined: Wed Jul 10, 2002 5:00 am

Re: Monster/Room Regen (WAS: NMR help)

Post by iNViSiGOD »

Ok, first off this write-up will in no way be 100% complete,its purely based off of what i learned making new areas. So feel free to improvise where needed.



First and foremost is Map assignment. This is an easy one,i always recommend creating a new Map # based on the hexidecimal range of 1-255. Keep it in the lower range of possible to prevent too much diversity.



Secondly, Room numbers, this is easy, as soon as you assign a Map # for your area, all rooms are generated upon creation, meaning you need to make each room at a time, there will be no conflict for each room is specific to the map # you created.



Once you have a Map created, the thing you'll need to do is create monsters for it. This is easy,well use an example, the Temple of Fiends:



Map 1 (bad choice) room 9000 - 9089, this is TOF. Now we make some monsters like the Waltz Mages, Cursed Priestesses etc etc. Once their made you'll have a few options,the important ones are the fields labeled "Index" and "Group" these are your primary and subcatagories for your monster locations. You must make sure (under mass room editor) that your Monsters Index matches your Min/Max Index for your area.



Next is assignment of groups: If your monsters are Index 40, Group 2, then under Mass Room Editor Assign Min/Max Index to 40, and the group to 2. Next is the controll room (this is very important) I always assign my control room the first room in my new area. This room assigns and controls regen.



Next is Max Area: This is the maximum monsters allowed within the entire radius of your new Map. Then theres Max Regen, this is the Max Monsters per room that will be allowed. ALSO: Make sure to to set the Room Type to Lair,that way majormud knows to make it a monster den and not a safe place lihe HOD.
Frost

Re: Monster/Room Regen (WAS: NMR help)

Post by Frost »

Cool Thanks for the help...that was much eayer to read....lol....i was stuck for a while there
syntax53
Posts: 2549
Joined: Wed Apr 03, 2002 6:00 am

Re: Monster/Room Regen (WAS: NMR help)

Post by syntax53 »

Next is Max Area: This is the maximum monsters allowed within the entire radius of your new Map. Then theres Max Regen, this is the Max Monsters per room that will be allowed. ALSO: Make sure to to set the Room Type to Lair,that way majormud knows to make it a monster den and not a safe place lihe HOD.



Just to note, Max area only needs to be set on the control room.



Also, a safe room is defined by a rooms attributes, not the room type. Monsters can regen in rooms that aren't defined as lairs too. As long as they have a Monster Group, a Min/Max Index, and a Max Regen, it'll spawn monsters (maybe a control room too?). I'm not sure what exactly triggers the monsters to spawn in these rooms, but mud does use this method in a few places (check the black wastelands, there are no "lairs").



-syn
clades

Re: Monster/Room Regen (WAS: NMR help)

Post by clades »

Hey. i followed everything you said to do to make a new monsters and make them spawn and stuff. but for some reason when i attack the monsters i have created or they attack me.. the bbs crashes.. like the round wont go off.. like it waits tell right before.. and BAM! the bbs is down.. id ont get it. i gave them all attack messages and walking in the room messages and all that junk.. if you guys have any ideas.. i would be really happy for your help :wahh:
syntax53
Posts: 2549
Joined: Wed Apr 03, 2002 6:00 am

Re: Monster/Room Regen (WAS: NMR help)

Post by syntax53 »

Hey. i followed everything you said to do to make a new monsters and make them spawn and stuff. but for some reason when i attack the monsters i have created or they attack me.. the bbs crashes.. like the round wont go off.. like it waits tell right before.. and BAM! the bbs is down.. id ont get it. i gave them all attack messages and walking in the room messages and all that junk.. if you guys have any ideas.. i would be really happy for your help :wahh:



a %s or %d in one of your messages is missing or in the wrong spot. how you can figure out which one, i dunno. you'll have to look at other monsters that do what yours does and see how they are setup.
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