user scatter spell
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Demosthenes
user scatter spell
anyone have any good ideas on how to make a spell to scatter users to adjacent rooms, like the whirlwind spell in the rose? the only way i've thought of is to make a spell link to a textblock that calls a random teleport, but that's awkward and could only be used by a boss in a given room. i'm thinking there's probably no way, at least none i've seen used in mmud thus far, but if anyone has a bright idea i'd love to hear it.
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Panterra X
- Posts: 845
- Joined: Thu May 30, 2002 5:00 am
Re: user scatter spell
anyone have any good ideas on how to make a spell to scatter users to adjacent rooms, like the whirlwind spell in the rose? the only way i've thought of is to make a spell link to a textblock that calls a random teleport, but that's awkward and could only be used by a boss in a given room. i'm thinking there's probably no way, at least none i've seen used in mmud thus far, but if anyone has a bright idea i'd love to hear it.
yeah theres no way to specify a teleport to only go a few rooms away... unless like you said its on a placed boss or a room... the only way i could think to do it would be way too time consuming, but here it is:
in EVERY ROOM IN THE GAME you would have to put a hidden item, call it tele check... so, now that youve made your (guessing) 30,000 items, its time for the text blocks for the spell... basically what the text block does is check for any of the 30,000 tele checks and depending on which one is in the room it would cast the adjacent room teleport for that room... (sorta like the remote cmd in sys chamber for invasions, only much worse)
while obviously this isnt worth the time and effort, it might be cool on a smaller scale...
yeah theres no way to specify a teleport to only go a few rooms away... unless like you said its on a placed boss or a room... the only way i could think to do it would be way too time consuming, but here it is:
in EVERY ROOM IN THE GAME you would have to put a hidden item, call it tele check... so, now that youve made your (guessing) 30,000 items, its time for the text blocks for the spell... basically what the text block does is check for any of the 30,000 tele checks and depending on which one is in the room it would cast the adjacent room teleport for that room... (sorta like the remote cmd in sys chamber for invasions, only much worse)
while obviously this isnt worth the time and effort, it might be cool on a smaller scale...
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Demosthenes
Re: user scatter spell
wow, yeah, that's awful. oh well, another cool idea shafted as unimplementable. another question, anyone know a way to let warriors/witchies use spells (skills imp'd as spells, anyway) without actually giving them mana? aside from putting the spell on an item, anyway, that's kinda a lame shortcut.
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Kai Shadowbane
Re: user scatter spell
wow, yeah, that's awful. oh well, another cool idea shafted as unimplementable. another question, anyone know a way to let warriors/witchies use spells (skills imp'd as spells, anyway) without actually giving them mana? aside from putting the spell on an item, anyway, that's kinda a lame shortcut.
well, you already have bash/smash for them, other than that, I made a small modification to the Kai power in the dll so it didn't auto give powers and used that since it seemed to fit skills more than spells due to the severe restriction on the limit of kai per level and the regen rate.
well, you already have bash/smash for them, other than that, I made a small modification to the Kai power in the dll so it didn't auto give powers and used that since it seemed to fit skills more than spells due to the severe restriction on the limit of kai per level and the regen rate.
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Demosthenes
Re: user scatter spell
hmm, yeah, preferably something without editing the dlls, i'm not too confident about my abilities straight hexing heh. i'm also not sure doing it that way would be significantly easier than giving em mage-1 magic and restricting all the spells except specific skills given by quests, since i wouldn't be using mana for skills either way. regardless are there any dll editors out there? perhaps i could just cut out the check for actually having mana before casting, heh.