MegaMUD Paths & Loops! [Archive] - ForumsHQ

War Hawk
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Joined: Thu Mar 07, 2002 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by War Hawk »

new link to paths. http://www.mudinfo.net/index.php?paths
LoBeam

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by LoBeam »

Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by syntax53 »

Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.



someone else mentioned that, but i can't replicate the problem. i dont know what would cause it to not show the destination screen.
Pantharen
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Joined: Fri Jul 11, 2003 5:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by Pantharen »

Im having a problem installing the patch. I unzip the file in the megamud directory and run it. It opens fine, but i don't get the destination or the screen that asks me where the directory of megamud is. Ive asked on anthoer forums, but they couldn't help me. Im not sure whats wrong. Im running Windows XP Pro. And all my drivers and what not are up to date as far as i can tell.



I had the same problem with the installer, I just installed the patch by itself without using the updater.



I'm also running XP, but and installer has nothing to do with drivers and having everything else updated. It is a problem with the updater program itself. Just download the base files, follow the instructions.



I am still having a bit of a probelm as mega still gets lost going from HOD to the Bank.
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by syntax53 »

I am still having a bit of a probelm as mega still gets lost going from HOD to the Bank.



that would be caused by not deleteing one of the rooms.md files.
Pantharen
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Joined: Fri Jul 11, 2003 5:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by Pantharen »

that would be caused by not deleteing one of the rooms.md files.



I deleted all the room.md files, except for my custom loops
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by syntax53 »

I deleted all the room.md files, except for my custom loops



that could be why. one of your custom loops could have added one of the conflicting rooms back into the database.
Ldap

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by Ldap »

How did this go from ganghouse descriptions to path stuff?
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by syntax53 »

How did this go from ganghouse descriptions to path stuff?



:wstupid:



wtf are you talking about?
Hobo_Bill
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Joined: Mon Mar 10, 2003 6:00 am

Re: MegaMUD Paths & Loops! [Archive] - ForumsHQ

Post by Hobo_Bill »

I think Ldap's a bit confused... look at the title of the thread, jackass...
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