MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

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Miles
Posts: 199
Joined: Sun Oct 13, 2002 5:00 am

MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

Post by Miles »

MudRevolution has been undergoing many modifications as of late ... As Always, New modules and updates have been going in on a day to day basis. I am just here to inform you all that this is still a great board to join even if your joining late!



I now have a dedicated Website Editor (Hooray!) and it is being updated just as much as the Mud itself! It is still an on-going project and I will continue to try to make it a very accurate informational site. Enjoy :)

www.freewebs.com/mudrevolution



-All classes can do Alignment quests. (Thank you Akira & BlackHaze)



-All classes get an individual quest hall at level 80, Including 3 limited items (Limited to 3) ...



-Spellcasting classes get new spells from lv 50-110+.. A number of misc. effect spells, and other great spells that alot of classes were lacking.



-The level 80 Area (City of Nazareen) is an expansion for high level characters, in which they will find scripting spots up to the levels of 100+, as to make leveling not so hard. At this point there is 8 surrounding areas, and a number of bosses.



-The level 100 Area (City of Southwind Dale) is a VERY LARGE expansion for high level characters. At this point there is only 6 surrounding areas, and 3 bosses. The monsters at high level of course carry a difficulty level as to not make gameplay at high levels un-interesting.



-Limited to 1 character ... But you want to TRY a second? At level 100 you receive a dupe! Don't worry about losing your main character that you have invested good time into.. Try out something new, those whacky class/race combinations.. Powereleveling is fun and easy, and 10x boss exp always makes for a good time! Enjoy!



-I am constantly changing, tweaking, editing, and expanding... To make the game-play for new and upcoming users better! The realm has a destination, and the day will come... When MudRevolution is no longer a "Revolution." The completion is near, but the finish is far from close. You will all see the day, When MajorMUD becomes RELOADED.



REALM STATISTICS: (Total # Added.)

Classes - 10

Races - 5

SpellCasting Classes - 2

Spells - 147

Items - 412

Shops - 43

Monsters - 128

Bosses - 41

Rooms - 5751

Areas - Appx. 27





Come check it out - If you enjoy expansive edits, new areas, new items, and the idea of completely undiscovered high level gameplay... You will enjoy it here! ;)



www.freewebs.com/mudrevolution

telnet://mudrevolution.kicks-ass.net



Or Check out my Competition! :wordup:

Sinister Urge, Lunar Dynamics, Morbid Fascinations, Utopia BBS, Operation Mindcrime... As well as a number of other awesome edited boards found here on MMB!
Hobo_Bill
Posts: 1089
Joined: Mon Mar 10, 2003 6:00 am

Re: MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

Post by Hobo_Bill »

Great ad, Miles, and a great board.. :P



I'm dying to try the new areas.. anyone have any paths/loops? I'm getting high enough lvl now that I might just survive, but most places I can't seem to find..
Rust In Peace

Re: MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

Post by Rust In Peace »

Without making a big deal out of the classes that are still way out of whack.. how did you make a new magic class?



Pagan with Pagan-3 magic?



P.S. And yeah.. nice ad. :)
Miles
Posts: 199
Joined: Sun Oct 13, 2002 5:00 am

Re: MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

Post by Miles »

Without making a big deal out of the classes that are still way out of whack.. how did you make a new magic class?



Pagan with Pagan-3 magic?



P.S. And yeah.. nice ad. :)



Yeah, Ive noticed some of the errors on the classes - Alot of them have been modified, and i have yet to update the website. Most of the classes (as well as races) should be close to proper balance now.



As far as the Pagan-3, and Wizard-3 spellcasting classes...



Pagan is priest-1 based ... So they get all the basic priestly spells. Then each spell after that is custom made. The class gets a +Mana and +ManaRgn bonus from level 1. They get suites of robes which compensates +Mana/+ManaRgn.. As well as Staves. At higher levels they also get off-hand spellbooks (most staves are 1-handed) That also add max to stats. It is still a on-going process but am trying to make Pagan spellcasting abilities & stats comparable to Any other magic-3 spellcaster.



Wizards are the same, but Mage-1 based... With a collection of Mage/Priest/Druid-3 Spells.



Hasta.
Miles
Posts: 199
Joined: Sun Oct 13, 2002 5:00 am

Re: MudRevolution BBS - Latest Update - 9.12.03 [Archive] - ForumsHQ

Post by Miles »

We have re-worked the Races, and added 2 new classes. One consists of a new spellcasting class. Come check them out, Enjoy!



Shaman

Druid-1 Based, New Spellcasting class/Spells. (30+ thus far.)

Robes/Staff, Combat-1. 150%.



Skald

Bard-1, Combat-3, Platemail, Any Blunt. 115%.
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