That's what it is on my board anyway, and I didn't edit anything.
I notice, for some reason or another, whenever I get a new version of mud (seemingly brand new) quite a few things aren't what they're supposed to be...
Quests: v1.11n
Re: Quests: v1.11n
Originally posted by Platinum
evilaligned -50 841:goodaligned 29 841:testability 127 6:checkability 127 6:giveability 127 7:giveitem 645:addexp 150000:text 384
That's what 'return' is in 1.11n...
no ..
evilaligned -50 841:goodaligned 29 841:testability 127 6:checkability 127 6:minlevel 10 3245:giveability 127 7:giveitem 645:addexp 150000:text 384
is for v1.11n
sounds to me like someone didn't let their update file run through after upgrading ... :)
--> http://mmb.forumshq.com/forums/showthread.php?s=&threadid=5341
evilaligned -50 841:goodaligned 29 841:testability 127 6:checkability 127 6:giveability 127 7:giveitem 645:addexp 150000:text 384
That's what 'return' is in 1.11n...
no ..
evilaligned -50 841:goodaligned 29 841:testability 127 6:checkability 127 6:minlevel 10 3245:giveability 127 7:giveitem 645:addexp 150000:text 384
is for v1.11n
sounds to me like someone didn't let their update file run through after upgrading ... :)
--> http://mmb.forumshq.com/forums/showthread.php?s=&threadid=5341
Re: Quests: v1.11n
Actually, that's not the case;) I imported my text blocks from the 1.11m realm, that's why it messed up..I wish there was a way to exclude quest text blocks from an import/export, cuz that messes up every 1.11n text block for me..
Re: Quests: v1.11n
Actually, that's not the case;) I imported my text blocks from the 1.11m realm, that's why it messed up..I wish there was a way to exclude quest text blocks from an import/export, cuz that messes up every 1.11n text block for me..
that's just crazy talk!
that's just crazy talk!
Re: Quests: v1.11n
that's just crazy talk!
Heh, ain't it tho. Thanks for gettin me goin ;)
Heh, ain't it tho. Thanks for gettin me goin ;)