How can I stop users from going to certain places using sys goto ....such as Newhaven. Or can this be done?
Thanks!
Restrictive Sys goto
Re: Restrictive Sys goto
Thats what I thought...thanks :)
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GAMI Hestity
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Re: Restrictive Sys goto
Would it be possible to make the room it takes you to in new haven from a diff map and/or room #, and change that room in newhaven to a no-exits room.. IE- So theres no use going there?
Re: Restrictive Sys goto
you cannot change the goto room itself in newhaven. that room has to stay the same map/room #. however, you could change the exits so there are none. but you would also have to make another arean type area somewhere else if you plan on using it at low levels. i dont think it would be very hard at all to duplicate the room setting and then recreate it off the path a little. (kinda like it used to be or something)
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GAMI Hestity
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Re: Restrictive Sys goto
Noddage, Thats what i mean(I think); Make the goto room no enterances/exits, and have a diff map and/or room # in that spot on the path(So the surrounding rooms lead into it, and it leads out to them).
If thats not possible, then still block off that room, and alter the path as Demonic suggested. If its been done, or someone does it, let me know how it worked out. Im a bit curious. :)
If thats not possible, then still block off that room, and alter the path as Demonic suggested. If its been done, or someone does it, let me know how it worked out. Im a bit curious. :)
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Reckless
Re: Restrictive Sys goto
you'd have to move the arena roomand change the other two rooms surrounding it. It isn't very difficult, but why would you want to do that?
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GAMI Hestity
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Re: Restrictive Sys goto
Originally posted by acolyte
How can I stop users from going to certain places using sys goto ....such as Newhaven.
It wouldnt disable it, but it would seem a very good option since it cant be done; and it could achieve the same effect.(Assuming its so people dont sys to an area for whatever reason..)
How can I stop users from going to certain places using sys goto ....such as Newhaven.
It wouldnt disable it, but it would seem a very good option since it cant be done; and it could achieve the same effect.(Assuming its so people dont sys to an area for whatever reason..)
Re: Restrictive Sys goto
just change new havens room #'s and make a new room for the existing room # for the sys goto
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Reckless
Re: Restrictive Sys goto
I don't understand the reasoning behind doing this? If you don't want lvl 50's in Newhaven, make the exit up at the newhaven goto lvl restricted, like the healer is.