Multimud - combat rounds synked?

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AgroOwner

Multimud - combat rounds synked?

Post by AgroOwner »

I noticed that both muds have combat rounds synked. This requires a tremendous amt. of upload to two full realms. Anyone have any clue how the timer or clock could be throw off or something so both muds combat rounds aren't exactly synked?



Cool Thanks!



Agro

:wstupid:
EvanElias
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Joined: Mon Jul 05, 2010 12:42 am

Re: Multimud - combat rounds synked?

Post by EvanElias »

I highly doubt there's any way to change that... majormud is probably just doing something like system-clock modulo 5 to determine when a new round should happen.
Kain
Posts: 0
Joined: Tue Nov 11, 2003 8:30 pm

Re: Multimud - combat rounds synked?

Post by Kain »

from what i have seen, Evan is correct, that is the reason they are 'synked' not really much can be done that i know of other than a total recode of the game, i highly doubt that is happening anytime soon
AgroOwner

Re: Multimud - combat rounds synked?

Post by AgroOwner »

eeeeeeeeeeevilness

sigh
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