tempest bbs [Archive] - ForumsHQ

morb
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Joined: Mon Jan 20, 2003 6:00 am

tempest bbs [Archive] - ForumsHQ

Post by morb »

Tempest is going to be reset but it will also be having some work done to it so it wont be the same :cool:



Sorry to the lower lvl chars but it really is about time we did this .



Hope u all come back and play
morb
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Joined: Mon Jan 20, 2003 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by morb »

the addy should be the same but if its not we will let u guys know what it is and shit
Hobo_Bill
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Joined: Mon Mar 10, 2003 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by Hobo_Bill »

WOOHOO! ;)
elpresidente
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Joined: Thu Jul 04, 2002 5:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by elpresidente »

Keep checking back here on updates about whats going to be changed or added etc. So far I have decided to start from a blank 1.11M and have the exp x10 except boss's which will be x 5 and regen increased, any ideas u guys have please private message me (the board will also not require authorisation when the new mud comes up so feel free to check it out, but please send SYSOP an email if you are going to leave). Thanks to everyone for playing on the old mud. It will be up until I finish the new one and start to implament it.



:Edits:

*Regen times on boss's have be halved.

*10x exp normal monsters

*5x exp on boss's

*cave worm and slimer drop gold

*50% class exp

*+25 to base +100 to max





:New:

RACES

*Lupine

*Icarii

ITEMS

*broad scimitar

everything will be posted on a website, I'll post the website here when its done.
morb
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Joined: Mon Jan 20, 2003 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by morb »

guys if u have any ideas send us an email to tempest_bbs@hotmail.com and we will do what we can to get what u want done
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by syntax53 »

Originally posted by elpresidente

*10x exp normal monsters

*5x exp on boss's



shouldn't that be the other way around? boss's should be given a bigger boost to give people incentive to kill them (aka FUN).
Hobo_Bill
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Joined: Mon Mar 10, 2003 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by Hobo_Bill »

Fun? Why would we want to have fun?
morb
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Joined: Mon Jan 20, 2003 6:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by morb »

The only prob with that is we have never had a prob with ppl not killing bosses no matter what happened ppl always went after them we wouldnt mind having it so ppl left some bosses alone so that every one could have a shot at killing it so its not the same person doing it time after time, plus it would be a bit of a diffrence from having the bosses give out a shit load of exp.
Platinum
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Joined: Wed Oct 24, 2001 5:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by Platinum »

Originally posted by morb

The only prob with that is we have never had a prob with ppl not killing bosses no matter what happened ppl always went after them we wouldnt mind having it so ppl left some bosses alone so that every one could have a shot at killing it so its not the same person doing it time after time, plus it would be a bit of a diffrence from having the bosses give out a shit load of exp.



That doesn't make a whole lotta sense...grin..not hating though, it's your realm. I just read that and wondered wtf you were talking about, lol.
Demonic
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Joined: Sat Aug 24, 2002 5:00 am

Re: tempest bbs [Archive] - ForumsHQ

Post by Demonic »

dont make any sense to me.. lay off the dope man. lol
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