DBBS Ideas [Archive] - ForumsHQ

Durin
Posts: 0
Joined: Thu Nov 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Durin »

New stats (http://www.chadlehmkuhl.slyip.com/liverealm/overview.htm)!



For the LiveMUD realm, im still working on the ScriptMUD.
Durin
Posts: 0
Joined: Thu Nov 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Durin »

Final stats for the No-Megamud realm, here (http://www.chadlehmkuhl.slyip.com/liverealm/overview.htm).



Possible stats for the Scripting realm, here (http://www.chadlehmkuhl.slyip.com/scriptrealm/overview.htm).



Any ideas on these would be appreciated. These realms are scheduled to be opened tommorow at approximately 12 pm central time.
War Hawk
Posts: 0
Joined: Thu Mar 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by War Hawk »

well its cool that I can use telemate then... since you say NO MEGAMUD... it should be NO AFK-SCRIPTING....
Durin
Posts: 0
Joined: Thu Nov 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Durin »

Heh, true. I figured everyone got the idea its a by hand realm. No megamud, or like products ;) Sorry.
Rust In Peace

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Rust In Peace »

Any limiteds?
Durin
Posts: 0
Joined: Thu Nov 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Durin »

Check the pages ;)
Rust In Peace

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Rust In Peace »

... or you coulda just answered my question. Espesially since your webpage seems to be down.
Durin
Posts: 0
Joined: Thu Nov 07, 2002 6:00 am

Re: DBBS Ideas [Archive] - ForumsHQ

Post by Durin »

Doh, sorry. There are no limiteds. In either realm, and drop rates are +10%. Regen times are normal in scriptmud, and livemud have 1/2 regen times.
Post Reply

Return to “Ideas”