Nightmare and v1.11J [Archive] - ForumsHQ
Re: Nightmare and v1.11J [Archive] - ForumsHQ
exactly plat... homos. expecially sped
Re: Nightmare and v1.11J [Archive] - ForumsHQ
lord, I don't even post anything and I get shit for it. Why you callin me Sped, sounds like spud mckenzie, that dog was awesome.
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elpresidente
- Posts: 0
- Joined: Thu Jul 04, 2002 5:00 am
Re: Nightmare and v1.11J [Archive] - ForumsHQ
i got j, but listen to the people who say its buggy as fuck,
also where do i go to get the news on k? and upcoming releases?
also where do i go to get the news on k? and upcoming releases?
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Locke Cole
- Posts: 0
- Joined: Fri Jun 21, 2002 5:00 am
Re: Nightmare and v1.11J [Archive] - ForumsHQ
Originally posted by Atma
Yep, it is. 01 before the one highlighted is the poof/no poof byte. 00 means poofs when uses are gone, 01 means it stays and gives out of uses messages like quest cloaks.
Your image has gone missing, can you repost it or e-mail to me at edge@boink.net? I found the robbable flag with your help, was trying to locate the poof/no poof on last use flag.
Thanks. =)
Yep, it is. 01 before the one highlighted is the poof/no poof byte. 00 means poofs when uses are gone, 01 means it stays and gives out of uses messages like quest cloaks.
Your image has gone missing, can you repost it or e-mail to me at edge@boink.net? I found the robbable flag with your help, was trying to locate the poof/no poof on last use flag.
Thanks. =)
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Rust In Peace
Re: Nightmare and v1.11J [Archive] - ForumsHQ
Doubt Atma checks this often nowadays.. You'd have better luck trying to email him or find him some other way.
Re: Nightmare and v1.11J [Archive] - ForumsHQ
I forwarded it to him....
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Locke Cole
- Posts: 0
- Joined: Fri Jun 21, 2002 5:00 am
Re: Nightmare and v1.11J [Archive] - ForumsHQ
Originally posted by dxpac666
I forwarded it to him....
Thanks. =)
I forwarded it to him....
Thanks. =)
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Dmon_888
Re: Nightmare and v1.11J [Archive] - ForumsHQ
Hi folks.. New to posting, but I read the forums all the time. Recently installed WG320 and Majormud 1.1j, using an i .dll. Trying my hand at editing with Nightmare, but haven't had any success with anything other than monster exp multiplier and user cash and xp. Everytime I try to edit races/classes/items - anything - I get a corrupt database. I've tried everything I can think of, any suggestions?
Thanks -
:rant:
Thanks -
:rant:
Re: Nightmare and v1.11J [Archive] - ForumsHQ
you're dmon 8888 on AIM? :)
Re: Nightmare and v1.11J [Archive] - ForumsHQ
Originally posted by Dmon_888
Majormud 1.1j, using an i .dll.
you can't use v1.11j with a v1.11i dll man. the dll is the code for majormud, it usually changes between versions.
Majormud 1.1j, using an i .dll.
you can't use v1.11j with a v1.11i dll man. the dll is the code for majormud, it usually changes between versions.