NMR Update [Archive] - ForumsHQ

syntax53
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Joined: Wed Apr 03, 2002 6:00 am

NMR Update [Archive] - ForumsHQ

Post by syntax53 »

I've recuited another team member. Scorpion, one of the original people who worked on nightmare with Donut has returned. We have been colaborating on a few things and we should see some more enhancements, features, and updates in the coming weeks.



Just to give you a little teaser, this is what I was working on today.



-syntax
dxpac666
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Re: NMR Update [Archive] - ForumsHQ

Post by dxpac666 »

I'm guessing you fill in the blocks where you want the rooms to go? Would it just increase room number automatically when you fill in a box? That looks fuckin awesome though...Great way to make new areas faster, and bigger.
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: NMR Update [Archive] - ForumsHQ

Post by syntax53 »

Originally posted by dxpac666

I'm guessing you fill in the blocks where you want the rooms to go? Would it just increase room number automatically when you fill in a box? That looks fuckin awesome though...Great way to make new areas faster, and bigger.



no, it's just going to be a map view. you'll be able to click on a room to have the mini-map open to it.
Speed
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Re: NMR Update [Archive] - ForumsHQ

Post by Speed »

Bad ass.
Raybdbomb
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Re: NMR Update [Archive] - ForumsHQ

Post by Raybdbomb »

nods, beats that old FUMap that has a ton of probs with it



me likes :)
Raybdbomb
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Re: NMR Update [Archive] - ForumsHQ

Post by Raybdbomb »

but if you're lookin for some ideas, that was pretty cool, did a decent job. i like how it showed the map and room #'s you were in and it let you move through 'em with the keypad



you have something similar to this on the current version..., but it could use some work, and i definitely like the bigger version of it :)
dxpac666
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Re: NMR Update [Archive] - ForumsHQ

Post by dxpac666 »

That works... easy to see if your map is connecting. But I like my idea better. :) I can't complain though. I don't do shit for Nightmare, if I did, then I could complain. I just bugtest the shit out of it. :)
Demonic
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Re: NMR Update [Archive] - ForumsHQ

Post by Demonic »

any idea on when this feature will out yet? that is gonna make mapping alot easier. like dxpac said, just to see if your rooms are connected right. hope that comes out soon.
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: NMR Update [Archive] - ForumsHQ

Post by syntax53 »

Originally posted by Demonic

any idea on when this feature will out yet? that is gonna make mapping alot easier. like dxpac said, just to see if your rooms are connected right. hope that comes out soon.



next couple days, it will be a small update. this and a fix for the exporting/importing of a spell's level restriction.



also, just as an fyi, i've decided not to work directly on the source with scorpion anymore. he and I don't communicate well and it just wasn't working out. if someone would get that damn monster problem in the dll cracked i would be making my own realm and putting lots of features in NMR. but....



-syn
Raybdbomb
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Re: NMR Update [Archive] - ForumsHQ

Post by Raybdbomb »

sorry... didn't mean to post :(
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