Just a couple simple questions about nightmare.
1 - How do i set monsters for auto regen like the cave worm?
and a general question:
2 - How can i allow normal users to have sys goto and not sys edit or any of the other ones?
monster regen
Re: monster regen
set the room to have 0 delay.
Re: monster regen
Originally posted by dxpac666
set the room to have 0 delay.
rock on, thanks...
set the room to have 0 delay.
rock on, thanks...
Re: monster regen
As for #2, ever played with wccmmud.ini? If not, you can get to it from the sysop menu in mud or just open it in the mud directory. Pick a name for a new key for real mudops... I called it "realop" because I'm uncreative but you can change it to whatever. Here's the sys'es I have in my ini:
SYS_DISABLE_GANGS=REALOP
SYS_RESET_ROOMS=REALOP
SYS_LIGHTNING_KEY=REALOP
SYS_STATUS_KEY=REALOP
SYS_ADDLIFE_KEY=REALOP
SYS_RETRAIN_KEY=REALOP
SYS_ALIGNMENT_KEY=REALOP
SYS_EDITEVIL_KEY=REALOP
SYS_SPEAK_KEY=REALOP
SYS_LISTUSER_KEY=REALOP
SYS_USERINFO_KEY=REALOP
SYS_JAIL_KEY=REALOP
SYS_CHANGE_KEY=REALOP
SYS_BUFFERS_KEY=REALOP
SYS_CLEARSUICIDE_KEY=REALOP
SYS_REPORT_KEY=REALOP
SYS_TOPTEN_KEY=REALOP
SYS_DISBAND_KEY=REALOP
There's also a SYS_MAP one you can do too if you don't want them to have sys map. But that pretty much disables all the real commands aside from map and goto. Then just add the mudop key to the regular user class. Default is wccgameop, I believe. Then go into mud and type "sys reload" to make it reload the wccmmud.ini files. Of course, give the "realop" key as well as "wccgameop" (or whatever you've changed the key names to) to any real mudop account/class. I believe the sys conjure and sys monster and all that fun stuff comes with the sysop key, so you shouldn't have to worry about that.
SYS_DISABLE_GANGS=REALOP
SYS_RESET_ROOMS=REALOP
SYS_LIGHTNING_KEY=REALOP
SYS_STATUS_KEY=REALOP
SYS_ADDLIFE_KEY=REALOP
SYS_RETRAIN_KEY=REALOP
SYS_ALIGNMENT_KEY=REALOP
SYS_EDITEVIL_KEY=REALOP
SYS_SPEAK_KEY=REALOP
SYS_LISTUSER_KEY=REALOP
SYS_USERINFO_KEY=REALOP
SYS_JAIL_KEY=REALOP
SYS_CHANGE_KEY=REALOP
SYS_BUFFERS_KEY=REALOP
SYS_CLEARSUICIDE_KEY=REALOP
SYS_REPORT_KEY=REALOP
SYS_TOPTEN_KEY=REALOP
SYS_DISBAND_KEY=REALOP
There's also a SYS_MAP one you can do too if you don't want them to have sys map. But that pretty much disables all the real commands aside from map and goto. Then just add the mudop key to the regular user class. Default is wccgameop, I believe. Then go into mud and type "sys reload" to make it reload the wccmmud.ini files. Of course, give the "realop" key as well as "wccgameop" (or whatever you've changed the key names to) to any real mudop account/class. I believe the sys conjure and sys monster and all that fun stuff comes with the sysop key, so you shouldn't have to worry about that.