wccupda2.dat [Archive] - ForumsHQ

The Ghost
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Joined: Thu Oct 25, 2001 5:00 am

Re: wccupda2.dat [Archive] - ForumsHQ

Post by The Ghost »

Originally posted by War Hawk

suck it... if it weren't for a few of my talents.... mod9 extra races/classes would be not possible....



You know you love me!
Tristian
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Joined: Mon Jul 30, 2001 5:00 am

Re: wccupda2.dat [Archive] - ForumsHQ

Post by Tristian »

Originally posted by Speed

Signatures are for pussies





Then why do you have one?
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: wccupda2.dat [Archive] - ForumsHQ

Post by syntax53 »

cant we all just get along? :) I personally think it's cool that warhawk verified it works. Now here is another question... What would happen if you take an update file that only has a few records in it, rename it to "myupdate.dat" and then uply that update. Would it only update the records included, or would it delete anything that wasn't in it? Cause if it's the former, than we could use that to distribute the mods we've been talking about.



-syntax
Tristian
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Joined: Mon Jul 30, 2001 5:00 am

Re: wccupda2.dat [Archive] - ForumsHQ

Post by Tristian »

now that is an idea..
War Hawk
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Joined: Thu Mar 07, 2002 6:00 am

Re: wccupda2.dat [Archive] - ForumsHQ

Post by War Hawk »

technically it should work as long as records aren't the same numbers....







BUT... its worth tryin!
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